protonscr

The controller buttons in Castle Crashers are misplaced

protonclosed Game compatibilityXAudio2
ValveSoftware/Proton#3872 · opened 2020-05-15 by ketetefid · updated 2020-05-15 · 2 comments · github
Kketetefid 2020-05-15 github

Using a Steam Controller or another controller, I have to reassign some buttons. The game starts and runs fine, but some buttons are misplaced. For example, X is A or, Right Trigger is start and because of this, I have to reassign the keys in the Big Picture mode. I should mention that I did not have this problem and after an update to the steam it has appeared (unfortunately do not know when).
In other games and in the steam client itself, everything is fine, so the problem is confined to this game.
This happens with the current proton i.e., 4.11. The system information and the proton log have been attached.
steam-204360.log
SysInfo.log

Kkisak-valve maintainer 2020-05-15 github

Hello @ketetefid, most likely unrelated, but please rebuild libsdl2 with USE=haptic to resolve err:plugplay:deviceloop_thread Can't init SDL: SDL not built with haptic (force feedback) support in the log.

Kketetefid 2020-05-15 github

Such a hero.
I have been dealing with this for weeks and did everything in vain. I did not open an issue earlier just because I saw you were already dealing with so many other ones and did not want to increase the burden. But I wish I had done so earlier!
Huge thanks for your swift reply and your solution.

Nothing extracted yet.