protonscr

Star Wars: Rebellion

protonopen appid 441550Game compatibility - Unofficial
ValveSoftware/Proton#3915 · opened 2020-05-26 by ghost · updated 2025-10-15 · 3 comments · github · game page · search this game
?ghost 2020-05-26 github

Compatibility Report

  • Name : Star Wars Rebellion
  • Steam AppID : 441550

System Information

  • GPU: GTX 970
  • Driver/LLVM version: 4.6.0 NVIDIA 418.74
  • Kernel version: 4.19.0-6-amd64
  • Link to full system info : Debian Steam gist
  • Proton version: 4.11-13

I confirm:

  • [X] that I haven't found an existing compatibility report for this game.
  • [X] that I have checked whether there are updates for my system available.

Symptoms

The game appears to work normally, except that tactical space battles instantly crash the game.

Two untitled pop-up windows appear, stating respectively :

Unrecognized error value.

And then :

D3DRMERR_BADVALUE

The program then exits (see crash report below).

steam-441550.log

Reproduction

Simply run the game and provoke a fleet battle (playing as the rebels, moving any of your fleet to Coruscant and fast-forwarding the game until it arrives should trigger one) ; then use the rightmost button at the bottom of the popup window to go to the tactical 3D view. The game then instantly crashes 100% of the time on my machine.

There is a very longstanding similar issue on the Wine bugtracker (though the original reporter seems to imply that they do get the battle interface, which I don't see here).

Workaround

The game can technically be played to completion by saving often (just in case) and auto-resolving all fleet battles, which avoids the crash. However, this significantly alters the player options and badly affects game balance (not to mention that this lack low-poly 3D space battles disturbs me ; no pew-pew, no joy :( ).

TThibsG 2021-11-30 github

I confirm this issue.
If you take command on the battle an error is thrown and game crashes.

On my computer, 2 pop-up with the same issue erroring The pixel format was invalid as specified. with an Ok button.
After I clicked to the button, battle starts to take place for 3 seconds, then game crashes, with no other output.

Also, another issue is that I can't run higher screen resolution, even by providing options (-w, -fullscreen) to the command line.

System Information

  • GPU: GeForce GTX 1650 Mobile
  • Driver/LLVM version: NVIDIA 460.106.00
  • Kernel version: 5.15.5-051505-generic
  • Proton version: 6.3-8
Bbjoern-tantau 2022-11-05 github

FWIW, this also happens on the Steam Deck, with an AMD GPU.

Bbjoern-tantau 2025-10-15 github

As a workaround install dgvoodoo 2.79.3 and set launch options to

WINEDLLOVERRIDES="d3d8.dll,d3d9.dll,d3dimm.dll,ddraw.dll=n,b" %command%

To run at higher resolutions start winecfg via protontricks and increase the DPI. 160 was a good value on the Steam Deck in desktop mode with borders hidden by kwin.