protonscr

All Unity Engine games experience random crashes

protonopen
ValveSoftware/Proton#4471 · opened 2020-12-14 by bonkmaykr · updated 2020-12-15 · 2 comments · github
Bbonkmaykr 2020-12-14 github

Compatibility Report

  • Name of the game with compatibility issues: All games that run in Unity Engine 5 (Among Us, ULTRAKILL, Beat Saber, Cuphead, etc.)

System Information

I confirm:

  • [X] that I haven't found an existing compatibility report for this game.
  • [X] that I have checked whether there are updates for my system available.

Symptoms

The games are still very playable and most of them work without problems but there are a select few cases where crashes happen in a few select Unity games.

Screenshot_20201213_214224

Reproduction

  • Among Us: crashes sometimes when returning to main menu screen
  • ULTRAKILL: crashes when the player dies on Cybergrind mode and the stats screen appears.
    Both of these are UI related issues.

Happens regardless of hardware or software used. I've tested this on both my gaming PC and my Envy x360 laptop.

Kkisak-valve maintainer 2020-12-14 github

Hello @bonkmaykrQ, let's treat this as a Pressure Vessel issue until there's a stronger indication that the issue is elsewhere.

Your system information suggests that the 64 bit Vulkan render path is trying to use the Intel gpu first, then fails with Vulkan not supported on given X window, even though the system is configured to use the nVidia GPU. This sounds similar to https://github.com/ValveSoftware/steam-runtime/issues/312#issuecomment-739441559.

The other game-specific feedback should be mentioned in their compatibility reports.

Kkisak-valve maintainer 2020-12-14 github

Looking at the system information some more, the LD_* style steam runtime is equally affected and I was too hasty in transferring this issue report. Sorry for the extra noise.