protonscr

AMID EVIL

protonopen appid 673130Game compatibility - UnofficialNVIDIA driversXAudio2
ValveSoftware/Proton#4577 · opened 2021-01-29 by Eonfge · updated 2021-04-05 · 2 comments · github · game page · search this game
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EEonfge 2021-01-29 github

Compatibility Report

  • Amid Evil
  • 673130

System Information

I confirm:

  • [x] that I haven't found an existing compatibility report for this game.
  • [x] that I have checked whether there are updates for my system available.

Symptoms

Hard crashes at random moments. Sometimes within minutes, at best after twenty minutes.

98768.822:00d4:00d8:fixme:msvcrt:MSVCRT__stdio_common_vswprintf options 24 not handled
err:   DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST
err:   DxvkDevice: waitForIdle: Operation failed
err:   DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST
err:   DxvkDevice: waitForIdle: Operation failed
err:   DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST
err:   DxvkDevice: waitForIdle: Operation failed
err:   DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST
err:   DxvkDevice: waitForIdle: Operation failed
err:   DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST
err:   DxvkDevice: waitForIdle: Operation failed
err:   DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST
err:   DxvkDevice: waitForIdle: Operation failed
err:   DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST
err:   DxvkDevice: waitForIdle: Operation failed
err:   DxvkSubmissionQueue: Failed to sync fence: VK_ERROR_DEVICE_LOST
err:   DxvkDevice: waitForIdle: Operation failed
98894.254:00d4:00d8:fixme:msvcrt:MSVCRT__stdio_common_vswprintf options 24 not handled
98894.254:00d4:00d8:fixme:msvcrt:MSVCRT__stdio_common_vswprintf options 24 not handled
98894.254:00d4:00d8:warn:seh:OutputDebugStringA "LowLevelFatalError [File:Unknown] [Line: 1155] \nGameThread timed out waiting for RenderThread after 120.00 secs\n"
98894.254:00d4:00d8:trace:seh:dispatch_exception code=40010006 flags=0 addr=000000007B01193E ip=7b01193e tid=00d8

steam-673130.log

Reproduction

No clear indicator. My first instinct is that it's graphics related, and turning post-processing effects to low does seem to resolve the issue.

EEonfge 2021-04-03 github

@kisak-valve I've been able to reproduce the issue today with 5.13, but switching to 6.3, I have not been able to reproduce the issue in a few hours of play time. As such, I dare to conclude that with 6.3, this bug is fixed.

Sadly, I think I have found another bug, related to device inputs. In both Quake Champions, as during my tests with Amid Evil, I noticed an input lag that occurred after some time of playing. I'll log a separate issue for that:

https://github.com/ValveSoftware/Proton/issues/4734

EEonfge 2021-04-05 github

Spoke to soon. Here is logging of the issue occuring with 6.3-1:
steam-673130.log

Upstream links