I would wait until 1.0.19 for Xcode 10 support and maybe Vulkan 1.1.
It supports Xcode 10, now just for Vulkan 1.1:
1.0.18 supports Xcode 10? They haven't made an official tag of 1.0.19 yet but I'm going to go ahead and open a PR to update to 1.0.18. When they do update to 1.0.19 we can update then as well.
In current MASTER (git HEAD):
https://github.com/KhronosGroup/MoltenVK/commit/5bc8403cc1b3eb3464c5c5314844e473796247e9
I only want to go up to the official release though, not to HEAD.
moltenvk 1.0.20 has been released!
v1.0.23
26c7b69
Release for Vulkan SDK 1.1.85
@billhollings billhollings released this 2 days ago · 18 commits to master since this release
Assets 2
Source code
(zip)
Source code
(tar.gz)
Add support for features:
shaderStorageImageMultisample
shaderStorageImageReadWithoutFormat
shaderStorageImageWriteWithoutFormat
shaderUniformBufferArrayDynamicIndexing
shaderSampledImageArrayDynamicIndexing
shaderStorageBufferArrayDynamicIndexing
shaderStorageImageArrayDynamicIndexing
Support reduced render area
Support rasterization to missing attachment
Allocate MVKCommandBuffers from a pool within MVKCommandPool.
Update glslang version
Update to latest SPIRV-Cross version:
MSL: Improve coordinate handling for buffer reads.
MSL: Expand arrays of buffers passed as input.
Hi,
seems using MotlenVK 1.0.10 but on seems project is already at 1.0.19 on master as latest commits logs show "Update to MoltenVK version 1.0.19"..