protonscr

NARAKA: BLADEPOINT

protonopen appid 1203220Game compatibility - Unofficial.NET
ValveSoftware/Proton#4907 · opened 2021-06-19 by NTMan · updated 2026-04-09 · 23 comments · github · game page · search this game
NNTMan 2021-06-19 github

Compatibility Report

  • Name of the game with compatibility issues: NARAKA: BLADEPOINT
  • Steam AppID of the game: 1203220

System Information

  • GPU: AMD Radeon 6900XT
  • Driver/LLVM version: version: 21.2.0/12.0.1~rc1
  • Kernel version: 5.13-rc6
  • Link to full system information report as Gist
  • Proton version: experimental-6.3-20210616

I confirm:

  • [x] that I haven't found an existing compatibility report for this game.
  • [x] that I have checked whether there are updates for my system available.

steam-1487290.log

Symptoms

The game crashed after start.

Reproduction

Always.

Mmercifulboss 2023-04-20 github

I have very bad lag in game. Constant lag and loading of the game in the middle of the game rendering it unplayable.

Kkisak-valve maintainer 2023-07-19 github

Can't run NARAKA BLADEPOINT on openSUSE Tumbleweed

Issue transferred from https://github.com/ValveSoftware/Proton/issues/6937.
@sauntor posted on 2023-07-19T17:38:16:

Compatibility Report

  • Name of the game with compatibility issues: 永劫无间(NARAKA BLADEPOINT)
  • Steam AppID of the game: 1203220

System Information

  • GPU: NVIDIA GeForce GTX 1050/PCIe/SSE2
  • Driver/LLVM version: nvidia-drivers-G06-535.54.03-10.1.x86_64
  • Kernel version: 6.4.3-1-default
  • Link to full system information report as Gist: System Information
  • Proton version: 8.0-2
  • Dell XPS 15 / 9560

I confirm:

  • [ ] that I haven't found an existing compatibility report for this game.

    issue #4907

  • [x ] that I have checked whether there are updates for my system available.

steam-1203220.log
logs from terminal

Symptoms

No interface shown after click the Play button, and a while later, the game will exit and the Play button will be clickable too.

Reproduction

  1. Fresh installed openSUSE Tumbleweed
  2. Get all updates: zypper ref && zypper inr && zypper dup
  3. Install 32bit runtime: zypper in -t pattern 32bit
  4. Install NVIDIA G06 Driver:
    zypper ar -cefg https://download.nvidia.com/opensuse/tumbleweed/   nvidia
    zypper ref && zypper in --recommends nvidia-drivers-G06
    
  5. Install steam client: zypper in --recommends steam
  6. Launch Steam and install NARAKA BLADEPOINT
  7. Change the Properties of NARAKA BLADEPOINT, set Compatibility to Proton 8.0-2, in General, set Launch Options to __NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia
  8. Try to launch the game
Kkisak-valve maintainer 2023-07-19 github

Hello @sauntor, please copy the contents of Steam Runtime Diagnostics from Steam (Steam -> Help -> Steam Runtime Diagnostics) and put it in a gist, then include a link to the gist in this issue report.

Ssauntor 2023-07-19 github

Hello @sauntor, please copy the contents of Steam Runtime Diagnostics from Steam (Steam -> Help -> Steam Runtime Diagnostics) and put it in a gist, then include a link to the gist in this issue report.

I've no access to Gist, attach it as a file here:
steam-runtime.log

Kkisak-valve maintainer 2023-07-19 github

Thanks, I suspected we'd get lucky with a video driver issue of some kind, but the runtime diagnostics look healthy overall, so I don't have an quick suggestion to try for the access violation (c0000005) that the game is tripping over.

Ssauntor 2023-07-19 github

Thanks, I suspected we'd get lucky with a video driver issue of some kind, but the runtime diagnostics look healthy overall, so I don't have an quick suggestion to try for the access violation (c0000005) that the game is tripping over.

Oooh no! It's a bad news 😅!I got the same (it seems as) problem when playing some other games, which all relate to a message: ERROR: ld.so: object '/home/xxx/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored. 😒

Kkisak-valve maintainer 2023-07-19 github

When a game is started from Steam, a 32 bit and 64 bit variant of the Steam overlay gets LD_PRELOAD'd. One silently loads while the other harmlessly fails. This is a red herring and not interesting.

Ssauntor 2023-07-20 github

When a game is started from Steam, a 32 bit and 64 bit variant of the Steam overlay gets LD_PRELOAD'd. One silently loads while the other harmlessly fails. This is a red herring and not interesting.

Well, but I found all games which I can't launch will report this message, it's weird 😅

Kkentarospin98 2023-09-16 github

For me the game starts up and says "Steam initialization failed. Check local steam connection"

Kkisak-valve maintainer 2023-12-07 github

Naraka Bladepoint (1203220)

Issue transferred from https://github.com/ValveSoftware/Proton/issues/7315.
@Milor123 posted on 2023-12-07T21:17:32:

Compatibility Report

  • Name of the game with compatibility issues: Naraka Bladepoint
  • Steam AppID of the game: 1203220

System Information

  • GPU: GTX 1050ti
  • Video driver version: NVIDIA Proprietary version 545.29.06
  • Kernel version: 6.6.1-zen1-1-zen #1 ZEN SMP PREEMPT_DYNAMIC Wed, 08 Nov 2023 16:05:16 +0000 x86_64 GNU/Linux

System Information (Neofetch)

OS: Manjaro Linux x86_64
Kernel: 6.6.1-zen1-1-zen
Uptime: 4 hours, 41 mins
Packages: 2194 (pacman)
Shell: zsh 5.9
Resolution: 1920x1200
DE: Cinnamon 6.0.0
WM: Mutter (Muffin)
WM Theme: Mint-L-Dark-Teal (Mint-Y)
Theme: Mint-L-Dark-Teal [GTK2/3]
Icons: Papirus-Adapta-Nokto-Maia [GTK2/3]
Terminal: tilix
CPU: 13th Gen Intel i5-13500 (20) @ 4.800GHz
GPU: NVIDIA GeForce GTX 1050 Ti Driver Version: 545.29.06
GPU: Intel AlderLake-S GT1
Memory: 47471MiB

  • Proton version: ProtonGE 8-25 (Also tested with Proton 8.0-4c and Proton Experimental)

I confirm:

  • [x ] that I haven't found an existing compatibility report for this game.
  • [x ] that I have checked whether there are updates for my system available.

Proton log

1203220.log

What's the problem?

The issue is that the game loads with some malformed or distorted textures, as if they were placed randomly, as shown in the following images:

image
image
ksnip_20231205-173649

I've tried many things to fix it, such as clearing the ~/.cache/nvidia folder, also clearing the Steam caches, disabling shaders in Steam, re-enabling them, using only ESYNC, switching to only FSYNC, changing settings in DXVK, and clearing the DXVK cache. I've also reset the wineprefix, even installed SteamStinkerLaunch to try more options in the hope of finding a solution. This happened suddenly because it used to work fine.

I should mention that the game is installed on an HDD, but I have symbolic links from the Steam cache and compatdata to my root SSD ~/ (My operating system runs on an SSD).

I've also tried changing different GPU environment variables, such as:

__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1 __GL_YIELD=USLEEP __GL_MaxFramesAllowed=0 __GL_THREADED_OPTIMIZATIONS=1

About of my settings

My grub have this:

GRUB_CMDLINE_LINUX_DEFAULT="quiet nvidia_drm.modeset=1 apparmor=1 security=apparmor udev.log_priority=3"

My nvidia settings in xorg have:

Section "Device"
        Identifier "NVIDIA Card"
        Driver     "nvidia"
        VendorName "NVIDIA Corporation"
        BoardName  "GeForce GTX 1050 Ti"
        Option     "ForceCompositionPipeline" "On"
EndSection

Section "Screen"
    Identifier     "Screen0"
    Device         "Device0"
    Monitor        "Monitor0"
EndSection

And in modprobe:

options nvidia NVreg_PreserveVideoMemoryAllocations=1 NVreg_TemporaryFilePath=/var/tmp

60-nvidia.rules.txt
nvidia.conf.txt

The game is optimized, and all graphics settings are set to the minimum.

What should i try guys? Thank u very much!

Llboklin 2024-01-06 github

I don't know why I commented on the closed issue instead of this, but I'll say the same thing here. The problem seems to go away if you select DirectX 12 in the graphics settings of the game. However, the option appears to be limited to certain newer types of GPUs. It's available on the Steam Deck, but not for my desktop's GTX 1070.

I would much prefer to play on my desktop PC, so I hope a workaround or fix can be found.

Llboklin 2024-01-15 github

I learned that you can force dx12 by adding a file called ExtraVars.unityargs in the game's data directory with the content "-force-d3d11". The launcher may try to remove the file before the game is launched (it didn't for me, but this source claims it does), in which case I suppose you could just remove write permission. Here's how you can do it quickly:

$ cd '<path>/NARAKA BLADEPOINT/'
$ echo "-force-d3d12" > ./ExtraVars.unityargs

This fixes the problem of disfigured characters!

Llboklin 2024-01-18 github

The problem seems to have been resolved in the latest update of the game! Characters look normal now with DX11.

Kkisak-valve maintainer 2025-02-06 github

Naraka Bladepoint dx12 problems

Issue transferred from https://github.com/ValveSoftware/Proton/issues/8439.
@magikarq posted on 2025-02-06T14:28:39:

Compatibility Report

  • Name of the game with compatibility issues:Naraka Bladepoint
  • Steam AppID of the game:1203220

System Information

I confirm:

  • [ ] that I haven't found an existing compatibility report for this game.
  • [ x] that I have checked whether there are updates for my system available.

Symptoms

the game becomes really buggy after a while. I get stuck in the ground,i wont stop sprinting and my weapon slot keeps switching between weapons , in the Lobby my characters also look like they are in the ground with half of their body, when grappling around it looks really weird

Reproduction

enable dx12 in the game settings then restart the game.

YYuyuyuyu-an 2025-05-10 github

Replying to https://github.com/ValveSoftware/Proton/issues/4907#issuecomment-2639993392

The same issue occurs on Fedora 42 with kernel 6.14.5-300.fc42.x86_64, Xe kernel driver, and Mesa 25.0.4. Additional symptoms include text rendering issues (certain UI elements appearing black when they shouldn't be) and skill system malfunctions: inputs remain unresponsive despite displayed 0s cooldown timers.

Kkisak-valve maintainer 2025-07-05 github

Naraka Bladepoint has stopped working with Proton 10 and Proton Experimental.

Issue transferred from https://github.com/ValveSoftware/Proton/issues/8886.
@Vinicius16091991 posted on 2025-07-05T22:30:49:

Compatibility Report

  • I usually play Naraka Bladepoint without any problems in Proton 9.0-4, but when I try to run the game with Proton Experimental or Proton 10.0-2 Release Candidate it simply won't open and doesn't display any error screens.
  • Steam AppID of the game: 1203220

System Information

  • GPU: Intel® UHD Graphics 620 (KBL GT2)
  • Video driver version: Mesa 24.2.8
  • Kernel version: 6.11
  • Ubuntu 24.04
  • Proton version: Proton 10 and Proton Experimental

I confirm:

  • [x] that I haven't found an existing compatibility report for this game.
  • [ x] that I have checked whether there are updates for my system available.

Symptoms

The game won't open and doesn't display any error screens.

Kkisak-valve maintainer 2025-07-05 github

Hello @Vinicius16091991, please add PROTON_LOG=1 %command% to the game's launch options and attach the generated $HOME/steam-$APPID.log to this issue report as a file. (Proton logs compress well if needed.)

I suspect that you need mesa 25.0 or newer for VKD3D-Proton. Can you test with mesa from a PPA like kisak-mesa?

Ssimifor 2025-07-07 github

@Vinicius16091991 working fine on my end with mesa 25 and proton 10 with both dx11 and dx12, so it's likely just like kisak mentioned and your drivers need to be updated. the proton log should confirm this if it is the case.

@magikarq when the character sinks does it look like they are in some sort of default pose? if so, I managed to get this but just once. If you know of a way to make this happen more often let me know.

Image

Ssoftwaresocialist 2025-07-19 github

This doesn't happen anymore with newest proton

YYuyuyuyu-an 2025-07-20 github

This doesn't happen anymore with newest proton

It doesn't happen with i915 kernel driver.But when I switch to xe kernel driver,The problem still happens.

Kkisak-valve maintainer 2025-07-20 github

Hello @Yuyuyuyu-an, it might be worthwhile to mention your findings to your video driver vendor if it hasn't been already.

Llwh 2025-12-13 github

I have been playing this with NVIDIA 3050, proton 9 and 10 using dx11 , it works fine but once in a while I get the same stuck animation / stuck running as https://github.com/ValveSoftware/Proton/issues/4907#issuecomment-3046591941

Stopping the game from Steam then starting again fixes it.

LLumiiiie 2026-04-09 github

For me the issue [#4907](https://github.com/ValveSoftware/Proton/issues/4907#issuecomment-2639993392) mentions is still present but only in DX12 which is a shame because only DX12 allows FSR4

Im on CachyOS Kernel version 6.19.11, i have tried Proton-GE, Experimental, Hotfix, CachyOS-slr and native, TKG and none have helped, the only fix for me is switching to DX11

If anybody has any idea what could be causing this please let me know!