Hello @Patola, wine: Call from 000000007B01223E to unimplemented function bthprops.cpl.BluetoothFindNextRadio, aborting and wine: Unimplemented function bthprops.cpl.BluetoothFindNextRadio called at address 000000007B01223E (thread 031c), starting debugger... look like lines of interest in the log.
Thanks, @kisak-valve. My friend @esdrastarsis saw this bug report and made a quick and dirty patch for wine with stubs for these functions in the bluetooth part of wine that I applied in Proton. And after that the game worked perfectly. I could play in exploration mode and battle royale mode with other people. Every menu worked, every control worked. He's currently preparing the patches with the wine code standard to send it properly. Meanwhile, I submitted my build of proton to my wine fork repository as a release, can I mention the URL here?
Normal wine/Proton builds with nothing (legally) sketchy added can be shared freely.
Thanks. There's nothing illegal and this proton build is just vanilla proton 6.3-5 with the bluetooth functions. It's here: https://github.com/Patola/wine/releases/tag/6.3-5
And the patch sent to wine-devel by the author, @EsdrasTarsis https://www.winehq.org/pipermail/wine-devel/2021-July/190180.html
proton 6.3-5x2 2021-07proton experimentalx1 2021-07
Compatibility Report
System Information
I confirm:
Symptoms
Previously this game was known to not run via Proton (reports from 2 months ago). Made with Unity Engine. Now it starts, shows the waiting screen, it shows some bird noises then it crashes to the desktop.
Reproduction
steam-1342790-proton-6.3-5.log
steam-1342790-proton-experimental.log