protonscr

SUPER PEOPLE CBT

protonopen appid 1619990Game compatibility - Unofficial
ValveSoftware/Proton#5404 · opened 2021-12-12 by NTMan · updated 2021-12-22 · 2 comments · github · game page · search this game
NNTMan 2021-12-12 github

Compatibility Report

  • Name of the game with compatibility issues: SUPER PEOPLE CBT
  • Steam AppID of the game: 1619990

System Information

  • GPU: AMD Radeon RX 6900XT
  • Driver/LLVM version: Mesa 22.0.0-git/13.0.0
  • Kernel version: 5.16-rc4
  • Link to full system information report as Gist
  • Proton version: experimental-6.3-20211209

I confirm:

  • [x] that I haven't found an existing compatibility report for this game.
  • [x] that I have checked whether there are updates for my system available.

steam-1619990.log

Symptoms

After brief loading message:
Screenshot from 2021-12-13 00-57-52
I see only black window:
Screenshot from 2021-12-13 00-57-55

Reproduction

Always.

BBaduk07 2021-12-18 github

If you launch steam in shell command, the Geegee launcher run.
But the game crash when it's lauch

proton 6-21-ge-2

Installing breakpad exception handler for appid(steam)/version(1639697812)
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 0464), starting debugger...
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 0490), starting debugger...
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 04bc), starting debugger...
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 04e8), starting debugger...
Installing breakpad exception handler for appid(steam)/version(1639697812)
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 0514), starting debugger...
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 053c), starting debugger...
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 0578), starting debugger...
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 05a4), starting debugger...
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 05d0), starting debugger...
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 05f8), starting debugger...
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 0620), starting debugger...
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 064c), starting debugger...
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 0674), starting debugger...
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 06a0), starting debugger...
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 06cc), starting debugger...
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 06f8), starting debugger...
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 0724), starting debugger...
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 0750), starting debugger...
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 077c), starting debugger...
wine: Unhandled page fault on read access to 0000000000000000 at address 0000000001D118D2 (thread 07a8), starting debugger...
pid 34373 != 34372, skipping destruction (fork without exec?)
Game process removed: AppID 1619990 "/home/baduk/.steam/debian-installation/ubuntu12_32/reaper SteamLaunch AppId=1619990 -- '/mnt/45a682b6-9774-4a08-b9c2-ad37af211472/SteamNVME/steamapps/common/SteamLinuxRuntime_soldier'/_v2-entry-point --verb=waitforexitandrun -- '/home/baduk/.steam/debian-installation/compatibilitytools.d/Proton-6.21-GE-2'/proton waitforexitandrun '/mnt/ata-LDLC_06262218B0654-part1/SteamLDLC/steamapps/common/SUPER PEOPLE Playtest/geegeerun.exe' 106 /BravoHotelClient.exe -ApiPhase="cbt" -dx12 -ServicePlatform=GeeGeeWithSteam", ProcID 34443
Game 1619990 created interface STEAMAPPS_INTERFACE_VERSION008 /
Game 1619990 created interface SteamController008 /
Game 1619990 created interface SteamInput002 /
Game 1619990 created interface SteamUser021 /
Game 1619990 created interface SteamUser021 / User
Game 1619990 created interface SteamUtils010 /
Game 1619990 method call count for IClientAppManager::GetAppInstallDir : 1
Game 1619990 method call count for IClientAppManager::GetAppInstallState : 1
Game 1619990 method call count for IClientUtils::RecordSteamInterfaceCreation : 8
Game 1619990 method call count for IClientUtils::GetAppID : 11
Game 1619990 method call count for IClientUser::GetAuthSessionTicket : 1
Game 1619990 method call count for IClientUser::GetSteamID : 1
Uploaded AppInterfaceStats to Steam
No cached sticky mapping in ActivateActionSet.

I go to try with Lutris if i can

?ghost 2021-12-22 github

I have the same problem as NTMan.

Proton version:
Proton-6.21-GE-2

Hardware:
Información sobre el procesador:
Fabricante de la CPU: AuthenticAMD
Marca de la CPU: AMD FX(tm)-8350 Eight-Core

Versión del sistema operativo:
"Manjaro Linux" (64 bits)
Nombre de kernel: Linux
Versión de kernel: 5.10.84-1-MANJARO
Editor de X Server: The X.Org Foundation
Versión de X Server: 12101002
Gestor X Window: GNOME Shell
Versión del runtime de Steam: steam-runtime_0.20211207.0

Tarjeta de vídeo:
Controlador: NVIDIA Corporation NVIDIA GeForce RTX 2060/PCIe/SSE2
Versión del controlador: 4.6.0 NVIDIA 495.44
Versión de OpenGL: 4.6
Densidad de color del escritorio: 24 bits por píxel
Frecuencia de actualización del monitor: 60 Hz

Tarjeta de sonido:
Dispositivo de sonido: Realtek ALC892

Memoria:
RAM: 32007 Mb

Proton versions