I think this is just something that isn't realistically going to be supported. Some games depend on specific filesystem features (file sizes, whether or not the file is a symlink, special characters in filenames, the list goes on...). SSHFS may interfere with some of those corner-case features, such that tracking them down and fixing everything would be a huge task.
I think this is just something that isn't realistically going to be supported.
kinda sad, but understandable
Some games depend on specific filesystem features (file sizes, whether or not the file is a symlink, special characters in filenames, the list goes on...).
i just made a issue because i noticed that only some (small amount) of games have this weird behavior many others just work without problems
SSHFS may interfere with some of those corner-case features, such that tracking them down and fixing everything would be a huge task.
i would be able to provide logs / outputs if interested (currently dont have any provided, because i dont know what else than proton logs are useful or with that options to generate the log outputs), but i will not be able to debug / change the code myself because i have no experience in c/c++ (and also dont really plan on learning it)
Closing this issue because it seems like it will not be fixed and i myself am not using sshfs for games anymore
proton 6.3-8x1 2022-02proton experimentalx1 2022-02PROTON_NO_ESYNC=1`x1 2022-02PROTON_NO_FSYNC=1`x1 2022-02
What is the issue
Many games work fine with Proton over SSHFS, but some games (listed below) either crash outright or hang indefinitely
Games that do no work
Below are the Games that i noticed do not work over sshfs (some of them not anymore, but had worked before):
My System / Setup
My system (currently) is:
systemctl.mountfile on loginMy server / nas system (currently):
PS: i had already tried with each game to set
PROTON_NO_ESYNC=1andPROTON_NO_FSYNC=1