Worked fine here last night with NVIDIA 2080Ti on 510.54 too. Also runs fine this morning with Proton 7.
same issue on amd with 6700 xt
Worked for a few hours and after a reboot, stopped launching, the following error from debugging might assist:
wine: Read access denied for device L"\\??\\E:\\", FS volume label and serial are not available.
Same error for Proton versions 6.3-8, 7.0-1 and Experimental.
Worked for a few hours and after a reboot, stopped launching, the following error from debugging might assist:
wine: Read access denied for device L"\\??\\E:\\", FS volume label and serial are not available.Same error for Proton versions 6.3-8, 7.0-1 and Experimental.
No, that is pointless. There are many "drives" mapped to different directories, they are not even used but scan finds them and label and serial are useless.
I am guessing something in the D3D12 code is not supported now since my logs have plenty of this:
0488:warn:d3d12_pipeline_library_load_pipeline: Pipeline "-671166324" does not exist.
Some Windows users are reporting problems regarding some audio software called "Nahimic" being a problem. I don't see anything like that in Cyberpunk files so it must be something else they've installed?
On Proton 7.0 the launcher is flickering strangely while trying to input login information to it making it hard to enter any information. This did not happen with old Cyberpunk (pre-1.5) with old Proton (6.3).
On Proton 7.0 the is a crash in A_SHAFinal(), so broken hash-function or error using it?
I have the same issue. It started, and ran, without issue immediately after the 1.5 update, but after a system restart it no longer works.
System:
GPU: RX 5700XT
Driver: Mesa 21.3.6
Kernel: 5.16.8
Distro: Fedora Workstation 35
I've tried Proton 6.3-8, 7.0-1, 7.1-GE-2, and 7.2-GE-2.
I'm using --launcher-skip -skipStartScreen flags in steam launch options.
steam-1091500.log
I also have this issue. Game started and ran fine after the 1.5 update, but stopped working after a system restart.
System:
GPU: RX 6600XT
Driver: Mesa 21.3.6
Kernel: 5.16.9
Distro: Garuda Linux
Removing and reinstalling the full game fixed it for me (since the patch is about 50Gb it's barely any difference).
But it reintroduced a bug I already had a year ago: Looking into specific directions in the game lead to huge framerate drops, but it is no shader compilation since GPU and CPU load as well drop to idle mode (AMD 5800X, 6900 XT, Manjaro 5.16 kernel, tested in various Proton versions including GE).
Another (maybe related?) bug: After 5 min of playing the game is using almost exactly 20 GB of RAM and keeps that amount of memory for the rest of the time.
Hello, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/4450#issuecomment-1041518133.
proton 6.3-8x1 2022-02proton 7.0x1 2022-02proton experimentalx1 2022-02
Compatibility Report
System Information
I confirm:
Symptoms
Game seems to be hanging after launch. Nothing pops up other then the report the bug to CDKProjectRED.
Cyberpunk 2077 ran totally fine before the today's patch, 1.5 meaning that the new patch has broken the compatibility.
Proton Log here: steam-1091500.log
Reproduction