Hello @nezd5553, without providing a known working reference point, this issue can't be investigated as a new regression, and it looks like a duplicate of #4775. Feel free to add your experience to the older issue report.
Closing in favor of the older issue report.
SDL_GAMECONTROLLERCONFIGx1 2022-03
System Information
When Steam Input is disabled, controller mappings from the environment variable SDL_GAMECONTROLLERCONFIG are no longer used. This was tested with a Nintendo Switch Pro Controller with the hid-nintendo kernel module loaded. The environment variable is needed to fix controller mappings, as suggested by the Arch Linux wiki. To fix this I needed to create a registry entry at
HKEY_LOCAL_MACHINE\System\CurrentControlSet\Services\winebusand add a new DWORD calledDisableHidrawwith a value of1. I found this thanks to #4775 (this comment).