According to your log it seems like it is trying to load the 64bit version of gstreamer even tho the game might be 32bit
As a test does the game start up if you go into the VIDEOS folder and delete the video files in there?
@Blisto91 Yes, that worked.
Obviously not a great solution but good to know 😁
Ok, so, after a while of playing by myself, I wanted to try Multiplayer. I discovered that it doesn't work. When I click on "Host a Game" it plays a voice that says "Waiting for Connection" and something pops on screen for a few milliseconds and disappears. I tried installing directplay (because it seems like that might be the issue) but that didn't work. Maybe somebody knows some more things I can try to configure with directplay or something? Or knows what is missing?
Ok, so I tried some library overrides. I did overrides (native then builtin) for "dplay", "dplayx", "dpnet", and "dpnlobby". Now the multiplayer seems to work. I sucessfully played a match with a friend.
There is still a flickering issue too, the game seems to flicker in the menus and some of the HUD before a match starts. Would be nice to figure out what's wrong with that too.
Nothing extracted yet.
Compatibility Report
System Information
I confirm:
steam-936530.log
Symptoms
Game crashes upon start after appearing to attempt to initialize.
Reproduction
Start game through steam, launcher opens. Start game through launcher. Wait for crash back to launcher.
Notes
When running the GoG version of the game through Wine 7.7, there is no crash, and the game runs.