Hi there.
Does it behave the same on proton 7.0-2 & experimental?
If yes does it change anything if you launch the game with
PROTON_USE_WINED3D=1 %command%
Hello @PorcelainMouse, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/3678#issuecomment-1143505087.
Woops 😁
proton 7.0-2x1 2022-06PROTON_USE_WINED3D=1x1 2022-06PROTON_USE_WINED3D=1 %command%x1 2022-06
Compatibility Report
System Information
I confirm:
Symptoms
Game crashes on a specific sub-map transition. At least, that's were I think it is crashing. While working through the first map, I experienced five or so sub-map loadings/transitions, already, which worked fine, and those transitions still work. But the game crashes at a very specific point, when the player character walks over a specific point, which is very similar to the way the other map transitions were implemented; I'm assuming the crash occurs at such a point, although the loading screen doesn't appear before the crash.
While trying to provide requested logs, I ran a file integrity check, which turned up several corrupt files. The second file integrity check passed and I tried the game again. After this crash, file integrity check failed again and fixed itself. Seems like the crash is unsafe and corrupts files.
Reproduction
I am able to reproduce pretty reliably.
steam-242980-2.log