protonscr

Diakatana Works Fine Until Sub-Map Transition Near End of E1M1

protonclosed
ValveSoftware/Proton#5879 · opened 2022-06-01 by PorcelainMouse · updated 2022-06-01 · 3 comments · github
PPorcelainMouse 2022-06-01 github

Compatibility Report

System Information

I confirm:

  • [X] that I haven't found an existing compatibility report for this game.
  • [X] that I have checked whether there are updates for my system available.

Symptoms

Game crashes on a specific sub-map transition. At least, that's were I think it is crashing. While working through the first map, I experienced five or so sub-map loadings/transitions, already, which worked fine, and those transitions still work. But the game crashes at a very specific point, when the player character walks over a specific point, which is very similar to the way the other map transitions were implemented; I'm assuming the crash occurs at such a point, although the loading screen doesn't appear before the crash.

While trying to provide requested logs, I ran a file integrity check, which turned up several corrupt files. The second file integrity check passed and I tried the game again. After this crash, file integrity check failed again and fixed itself. Seems like the crash is unsafe and corrupts files.

Reproduction

I am able to reproduce pretty reliably.

steam-242980-2.log

BBlisto91 2022-06-01 github

Hi there.

Does it behave the same on proton 7.0-2 & experimental?
If yes does it change anything if you launch the game with

PROTON_USE_WINED3D=1 %command%
Kkisak-valve maintainer 2022-06-01 github

Hello @PorcelainMouse, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/3678#issuecomment-1143505087.

BBlisto91 2022-06-01 github

Woops 😁

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