Am I the only one noticing about a 1/3 or half second input delay? And sometimes it just ignores them all together. Is this normal? Is the windows version like this?
I'm playing on a Steam Deck btw.
Am I the only one noticing about a 1/3 or half second input delay? And sometimes it just ignores them all together. Is this normal? Is the windows version like this?
I'm playing on a Steam Deck btw.
I have no issues but I recall some Proton versions having noticiable input delay in this game, I suggest trying different ones and see what works for you.
Nothing extracted yet.
System Information
I confirm:
Symptoms
Spelunky has a mechanic known as bomb cascading where placing paste bombs with the appropriate timing will make the bombs drop straight down, allowing the player to quickly dig holes in the terrain. This mechanic is not working in Linux, I tried 3 different Proton versions just in case but the issue actually isn't a Proton issue itself, this is something that happened in Windows too, but only in 64 bit editions of Windows 8 and older, it is completely fixed in Windows 10.
Upwards cascading (fast placed pasteless bombs) also doesn't work.
Changing the game's proton config to use Windows 10 might fix the issue? Or perhaps 32 bit prefixes, I tried tweaking with winecfg to get it working but it only broke the game.
Reproduction
Here's a video that shows it, there's also a clip at the end of how it's supposed to work, again, this was also an issue on Windows that only needed to set compatilibity mode in versions other than 10.