protonscr

Wolfenstein: The New Order

protonopen appid 201810Game compatibility - UnofficialXAudio2
ValveSoftware/Proton#606 · opened 2018-08-26 by nicocarbone · updated 2025-11-22 · 36 comments · github · game page · search this game
2 matching comments, n / p to jump
Nnicocarbone 2018-08-26 github

Plays perfectly and with very good performance.
Ubuntu 18.04, NVIDIA 396.54
i5-4560 / GTX 750Ti

Aandersnylander 2018-08-26 github

I can concur that the game itself plays fine once you get ingame. However, there are a few caveats that prevent this title from being perfectly stable in my experience:
If the game loses focus at any point during gameplay(alt+tab), it'll stop rendering and become unresponsive, forcing you to kill the game. Similarly, if you enter the game menu during gameplay (hitting Escape), there's no guarantee you can get back into the game again every single time in my experience. This could be limited to my own system, but requires testing.

debian/testing, mesa 18.3.0-devel (git-1281608849)
Ryzen 1700 / Vega64

Kkwahoo2 2018-08-26 github

For me gameplay works, but the game often freezes in the options menu.
Specs: https://gist.github.com/kwahoo2/033eedf8e8462e0957cf17039c84aa27

Ssputniktr02 2018-08-28 github

For me game runs perfect out of the box but when i try to change the resolution in game settings i get black screen with audio still playing in the background.

Os: Kubuntu 18.04.1
Cpu: Intel Core i7 4700MQ
Gpu: GTX 860m
Driver: 396.54

Edit: Same problem with the Old Blood.

Mmimattr 2018-09-01 github

Ubuntu 16.04, NVIDIA GTX 970, Proton 3.7-5 Beta:

Steam System Information

Test Result
Singleplayer Working as expected
Local Co-op N/A
Online Multiplayer N/A
Configuration ...
Input Steam Controller
Display 1920x1080
Fullscreen Yes
Preset Medium
VSync Disabled^
API OpenGL

^ Default VSync setting is Enabled

LLeJimster 2018-09-05 github

[1] If I go directly into the game it seems to run ok. However the game often freezes in the settings menu and the pause menu. I experience a similar problem in 32-bit Rage as per #166, which may be related since the underlying game engine is the same.

I have played this game a few months ago in wine and didn't experience any hangs.

Update: The hang/freeze has been fixed in mesa-git

[2] Having played until you get into the first bunker, experience really sharp dips in frame rate to 14fps and some areas seem unable to do above 27/28 fps, up until this point it had been solid 60fps.
Update: So far the performance drop seems specific to that one bunker, the rest of the game has been perfect 60fps (played several hours). I tested it on the Pro drivers and there is no performance drop in the same spot, so I'm not sure if it's a problem with a specific shader or feature something else going on. I plan to finish the game to make sure there are no other issues before submitting an apitrace I made of that level to the mesa bug tracker.

Wolfenstein TNO performance bug

I think the game should still be whitelisted even with this one niggling issue for us AMD/mesa users.

UPDATE: I finished the game and apart from that one single area of the game, performance was perfect.

Steam Log
My system specs

Ppedrofleck 2018-09-06 github

I can confirm that the game runs perfectly in my rig, ultra settings with 60 fps stable in most parts (can't compare to Windows performance, but I assume it's the same). I've been able to alt+tab multiple times as well as changing the resolution without any black screen or freezes.
Arch Linux with i5 4670 + GTX 1060 6GB - 396.54 drivers

GGloriousEggroll 2018-09-24 github

as of commits 5 days ago to mesa git, both the new order and the old blood run fine and have no menu freezups.
system: arch linux, vega 64, threadripper 1950x, mesa-git, llvm-svn

Fflibitijibibo 2018-10-23 github

@kisak-valve Requesting an XAudio2 label for this game...

Jjonbitzen 2018-12-13 github

Since upgrading to 3.16-5, I've found that audio loops have been fixed. However, I still experience random freezes that are fixed by alt-tabbing out of the app and back in. Also, I've found that when I play the opening part of the game aboard the airplane, that although mouse+kb works, my steam controller will work until you get to the part where you man the turret to shoot down the jet bombers, then after a short time the right touchpad control freezes.

Wwillpiam 2019-01-06 github

Been able to play this on Xubuntu. You wouldn't be able to tell its not a native linux game. Its been 23 days since the last comment. WORKS AMAZING FOR ME!

Ryzen 1500X
GTX 1050 Ti
MSI B350 PCMATE
8 GB RAM
XUbuntu

Kkakra 2019-01-06 github

@jonbitzen If the right pad is emulated as mouse input, this may be a mouse warping issue in Wine. I didn't see this problem with a standard Xbox controller.

Jjonbitzen 2019-01-06 github

yes, the right touchpad is emulating mouse input. I have a similar issue on Subnautica - I can play for a while, then the mouse sticks to the center. I can clear it by alt tabbing in and out, but then the directional control is highly exaggerated and the only thing you can do is exit and restart.

is there any type of workaround?

Kkaiwalyajoshi 2019-02-09 github

Ran into XAudio2 Issues when launching with Proton 3.16-4 on Ubuntu 16.04.

Was able to resolve XAudio2 issues by installing FAudio from here.

Wolfenstein: The New Order now launches and runs. :tada:

Mmmeyran 2019-02-26 github

It seems I am the ulucky oe here, then - but I can't play this game properly (eventhough performance is great).
The game starts properly and I can start a New game that plays quite far, all details at maximum, full screen and proper performance - no rendering error, everything works fine.
When I try to load a checkpoint (after "dying", loading a previous chekpoint, or simply when resuming a game), the game crashes and sends me back to desktop.
My PC has a Ryzen 7 2700X, 16 Gb of RAM, a 1Tb SSD and a Radeon RX480 8Gb.
I run Ubuntu 18.04.2, with default GNOME 3 / Unity all up to date; I tried the latest HWE / Mesa stack available in official repositories, the Padoka PPA Stable (Mesa 18.3.3), the Unstable one (19.1git), with Steam overlay on and off, with the latest official Linux kernel and the most recent Mainline kernel build, reducing details to minimum, switching to Windowed mode, using different Proton builds... Nothing works, the game crashes on each and every checkpoint load.

Kkisak-valve maintainer 2019-02-26 github

Hello @mmeyran, please add PROTON_LOG=1 %command% to the game's launch options and drag and drop the generated $HOME/steam-$APPID.log into the comment box.

Mmmeyran 2019-02-27 github

Nevermind, I've found the problem in my .drirc file. I simply added the following section:
<application name="Wolfenstein: The New Order" executable="WolfNewOrder_x64.exe">
<option name="mesa_glthread" value="true" />
</application>
to prevent default settings to apply, as it was "mesa_no_error" in default which caused problems. Since then, game works properly (apart from the already-mentioned stuttering in the first mission's bunker)

Zzvbarev 2019-03-13 github

Game doesn't sync to cloud. Runs great.

Jjonbitzen 2019-03-27 github

I've done some playing with the Steam Controller touchpad issue I mentioned above. I find that the controller is set up to click the touchpad to emulate the middle mouse button. If I click it the track pad becomes unresponsive (i.e., you can no longer change the look direction). It always works until you click it. It only stops working when you click it.

What's really neat is it ONLY does that if you're in a steamos-session (graphical session used by SteamOS). A regular desktop session (such as cinnamon) does not have this issue.

FWIW, the issue is probably completely unrelated to the one in Subnautica (as I erroneously suggested before).

Jjonbitzen 2019-04-07 github

@kisak-valve

I think there may be an issue with the steamcompmgr in the steamos-session.

I found this issue here:

https://github.com/ValveSoftware/Proton/issues/204

and if you scroll through to the middle, you'll find another guy with an issue in a game, and his workaround on SteamOS is to fiddle with the system and restart in a desktop session.

Likewise, with Wolfenstein, if I run in a regular desktop session on the same machine, the issue goes away.

I looked at the source for the steamcompmgr, and it looks like it handles XEvents, and may have a role in focus as well, any of which could be issues that interact with the game in a way such that you have to press a mouse button to ensure mouse tracking (?). I suspect there is some interaction between Proton and the steampcompmgr going on. Maybe that would help your developers look more closely at this potential source of the issue?

Fflibitijibibo 2019-04-07 github

In addition to Wine, other applications like Dolphin and even Chrome have issues with the steamcompmgr mouse - that's being tracked over here:

https://github.com/ValveSoftware/SteamOS/issues/475

So to confirm, it's probably steamcompmgr but nobody's tried to fix it yet.

Kkisak-valve maintainer 2019-06-07 github

Wolfenstein: The New Order - no sound, poor performance (201810)

Issue transferred from https://github.com/ValveSoftware/Proton/issues/2778.
@dukesilver28 posted on 2019-06-07T02:58:59:

Compatibility Report

  • Name of the game with compatibility issues: Wolfenstein: The New Order
  • Steam AppID of the game: 201810

System Information

I confirm:

  • [x] that I haven't found an existing compatibility report for this game.
  • [x] that I have checked whether there are updates for my system available.

Symptoms What's the problem?

The game ran flawlessly (e.g. 60 fps at max settings) on proton 4.2-5. Since updating to 4.2-6, the game has no sound and the performance has regressed significantly (e.g. around 15 fps in the opening level). To confirm this was a proton related issue, I reverted back to 3.16-9, and then everything worked fine again, though the fps is a little under 60 fps at times. It performed slightly better on 4.2-5.

Reproduction

Start game

Note

I generated the steam log by adding 'PROTON_LOG=1 %command%' to the launch options. However, the log file is around 40 MB, and apparently I can only add a file that's 10 MB or smaller. I tried creating a gist page for it, but it won't work (I'm assuming for a similar reason). If you all have a specific recommendation on how to get around this issue, let me know.


@BlueGoliath commented on 2019-06-07T03:28:08:

Can reproduce on Arch Linux with a GTX 1080. The intro cutscenes have sounds but menu and in-game do not. Performance starts out initially at the 60FPS limit but within a minute gradually drops to 20FPS and under.

Valve, please fix.


@Leopard1907 commented on 2019-06-07T07:43:07:

@dukesilver28 Compress log file as .gz and add it into your post.

Fflibitijibibo 2019-06-07 github

@dukesilver28 Can you run this for me:

cd ~/.local/share/Steam/steamapps/common/Proton\ 4.2/dist/lib64
curl -O flibitijibibo.com/opexit.tar.bz2
tar xvfj opexit.tar.bz2

Then try running the game again. This should at least fix sound, not sure about performance.

LLeJimster 2019-06-07 github

@flibitijibibo Can confirm, that fixes the audio.
Performance is exactly the same for me to previous versions of proton: Mostly perfect 60fps except for the fps slow down in first bunker. I'm using an RX Vega 56 + mesa 19.2-git.

This looks like it might be a nvidia specific issue?

Ddubigrasu 2019-06-07 github

@LeJimster
I had the same significant drop in performance with a Radeon RX 590.
Same scene, 4.2-5 > good performance, 4.2-6 > almost slideshow.

Fflibitijibibo 2019-06-07 github

FAudio 19.06.07 is now available, for those willing to self-build until 4.2-7 is out:

https://github.com/FNA-XNA/FAudio/releases/tag/19.06.07

Iigo95862 2019-06-07 github

FAudio 19.06.07 is now available, for those willing to self-build until 4.2-7 is out:

https://github.com/FNA-XNA/FAudio/releases/tag/19.06.07

Seems to fix issues with Warframe.

Ddukesilver28 2019-06-07 github

steam-201810.log.gz
@kisak-valve, here's the log compressed into a gz file. Not sure why I didn't think of that.

Ddukesilver28 2019-06-07 github

@dukesilver28 Can you run this for me:

cd ~/.local/share/Steam/steamapps/common/Proton\ 4.2/dist/lib64
curl -O flibitijibibo.com/opexit.tar.bz2
tar xvfj opexit.tar.bz2

Then try running the game again. This should at least fix sound, not sure about performance.

@flibitijibibo That definitely fixed the sound. Thanks!

From just a few minutes playing again, I haven't had any more fps drops, even in that same level, so maybe it was a fluke, though @dubigrasu reported something similar. I'll post an update if any more performance issues arise.

EDIT: fwiw on my computer, the lib64 folder is at
~/.steam/steam/steamapps/common/Proton 4.2/dist/lib64
instead of
~/.local/share/Steam/steamapps/common/Proton\ 4.2/dist/lib64

It was pretty easy to figure that out, but I'm posting that just in case anyone else finds their way here and has the same issue.

Ccoughlanio 2019-06-08 github

@flibitijibibo @dukesilver28 I had the same issue, 15fps and no sound on a GTX 1080 with Nvidia 4.18, Proton 4.2.6. Running those commands fixed both sound and performance issues. Solid 60FPS now.

Fflibitijibibo 2019-06-08 github

My guess is it’s issuing hundreds of commands per second and never executing them, so as time goes on the operation mutex lock time gets longer and longer as it iterates through the increasingly large linked list, causing the rapid slowdown. Once the executions were fixed the list size went down to being reasonably small again.

Sshoober420 2020-03-02 github

Compatibility Report

System Information

LOG:
steam-201810.zip

Symptoms

Crash on launch

Kkisak-valve maintainer 2020-03-02 github

Hello @shoober420, can you check if Proton 4.11-12 is equally affected? Looks like an unhandled exception coming from FAudio.

LLeJimster 2020-03-02 github

Still working for me.

System Info

  • GPU: Radeon Vega 56
  • Driver: Mesa 19.3.3/LLVM 9.0.1
  • Kernel: 5.4.11-fsync
  • Proton version: 5.0-3
Sshoober420 2020-03-02 github

@kisak-valve
Its working now. It seems if I have Chrome open when testing, I can have odd audio bugs, which you've seen before.

When restarting my computer and leaving Chrome closed, the launched and ran great.

LOG:
steam-201810.zip

Kkisak-valve maintainer 2025-10-23 github

Whitelist Request Wolfenstein: The New Order

Issue transferred from https://github.com/ValveSoftware/Proton/issues/9130.
@PaS3 posted on 2025-10-23T19:02:57:

Whitelist Request

  • Name of the game to be whitelisted: Wolfenstein: The New Order
  • Steam AppID of the game: 201810

System Information

I confirm:

  • [V] that pressing the Play button in the Steam client is sufficient.
  • [V] that runtime config options are necessary to run the game.
  • [V] that no workarounds other than PROTON_* env variables are necessary.

Issues

  • [V] I haven't experienced any issues.
  • [V] There are no issues left open for this game. ( made a silly ticket about using proton - it should be closed )
  • [X] Although I consider the gaming experience equal to Windows there are remaining issues:
Kkisak-valve maintainer 2025-11-22 github

Wolfenstein: The New Order (201810)

Issue transferred from https://github.com/ValveSoftware/Proton/issues/9244.
@b1337xyz posted on 2025-11-22T18:44:30:

Compatibility Report

  • Name of the game with compatibility issues: Wolfenstein: The New Order
  • Steam AppID of the game: 201810

System Information

I confirm:

  • [x] that I haven't found an existing compatibility report for this game.
  • [x] that I have checked whether there are updates for my system available.

Symptoms

  • Massive FPS drop when fog is present, for whatever reason, if Steam Game Recording is toggled in Game the FPS almost goes back to normal 60fps.
  • SwayWM adaptive sync is disabled (on or off doesn't seem to impact anything)
  • Using solutions on ProtonDB like MESA_LOADER_DRIVER_OVERRIDE=zink causes the game to not pass the first loading screen
  • The same issue happens on different versions of Proton
  • High or Low settings don't impact the problem
  • :warn:seh:dispatch_exception "59.7 milliseconds for a single 'TransparencySortJob' job from job list JOBLIST_RENDERMODEL\ " is spammed on logs

Reproduction

Look at fog, noticeable on Chapter 01 - DEATHSHEAD'S COMPOUND

steam_proton-experimental_ntsync_adaptive_sync_disable.log.gz
steam_proton-ge10.0-3_ntsync_adaptive_sync_disable.log.gz
steam_proton-ge10-25_ntsync_adaptive_sync_disable.log.gz

https://github.com/user-attachments/assets/63d4081a-f60d-408a-8828-15af2cd7029f