Some of the lightning textures for the blue ranger's special charge do not render correctly, appearing as rectangles instead.
Changing some settings in the graphics menu changes other graphics settings as well. The preset must be set to high or terrible quality textures are used. Settings must carefully be customized to get everything at maximum.
Note I did not test on windows so this may be a game bug.
@Gibitwit Are you talking about ceonozoic blue? If that's the case, could you check in the move list for the name of the move? None of the moves I tried had broken graphical effects.
Also, please name what proton version you're using, and make a gist https://gist.github.com/ with your system information and link it here. You can get the information from steam by going to: help > system information.
Yes.
It was the second level Cenocharge, the lightning around the forearms was rectangles. I am not getting the rectangles anymore. My system did get a bunch of updates today, maybe one of those fixed something.
Proton experimental is used.
System information. https://gist.github.com/Gibitwit/2ac5947df9c9f993203229efc1314607#file-gistfile1-txt
Note that some of it is wrong, but that is what Steam produced.
proton experimentalx1 2024-09proton 7.0-4x1 2022-09
Compatibility Report
System Information
Steam Deck
I confirm:
Symptoms
Story mode cinematics replaced with SMPTE color bars.
Reproduction
Run the game, enter and play through story mode.
Despite game being marked Steam Deck verified, story mode cinematics represented as color bars. Initial intro cinematic might be displayed correctly, but those which come further down the road aren't.
I see the specific issue was addressed here #5881 and cinematics indeed are working on my Linux Desktop, but not on Deck.