Name of the game with compatibility issues:CHAOS;CHILD
Steam AppID of the game:970570
System Information
GPU: AMD Vega 56/64
Driver/LLVM version: Mesa 22.2.0
Kernel version: 5.19.12
Proton version:Proton 7.0 & experimental
I confirm:
[x] that I haven't found an existing compatibility report for this game.
[x] that I have checked whether there are updates for my system available.
Symptoms
Starting the game results in game exiting.
Log has following lines: 10879.365:0158:015c:warn:debugstr:OutputDebugStringA "mgs::GL::CShaderPublic::Load() D3DXCompileShader failed. \n<anonymous>:40:29: E5005: Function \"sqrt\" is not defined.\n\n" 10879.365:0158:015c:warn:seh:dispatch_exception "mgs::GL::CShaderPublic::Load() D3DXCompileShader failed. \n<anonymous>:40:29: E5005: Function \"sqrt\" is not defined.\n\n"
Since game has been marked "playable" before, this is a regression of some kind? (DXVK/Mesa?)
The preceding line is soon followed by: wine: Unhandled page fault on read access to 00000000 at address 004AA1BA
After making some free space on the drive, game starts with Proton 7.0.
So problem seems to have been at my end, a few hundred MB of free space is needed it seems..
Compatibility Report
System Information
I confirm:
Symptoms
Starting the game results in game exiting.
Log has following lines:
10879.365:0158:015c:warn:debugstr:OutputDebugStringA "mgs::GL::CShaderPublic::Load() D3DXCompileShader failed. \n<anonymous>:40:29: E5005: Function \"sqrt\" is not defined.\n\n" 10879.365:0158:015c:warn:seh:dispatch_exception "mgs::GL::CShaderPublic::Load() D3DXCompileShader failed. \n<anonymous>:40:29: E5005: Function \"sqrt\" is not defined.\n\n"Since game has been marked "playable" before, this is a regression of some kind? (DXVK/Mesa?)
The preceding line is soon followed by:
wine: Unhandled page fault on read access to 00000000 at address 004AA1BAReproduction
steam-970570.log