protonscr

Super House of Dead Ninjas

protonclosed appid 224820Game compatibility - UnofficialRegression
ValveSoftware/Proton#6216 · opened 2022-10-05 by waspennator · updated 2022-10-28 · 3 comments · github · game page · search this game
2 matching comments, n / p to jump
Wwaspennator 2022-10-05 github

Compatibility Report

  • Name of the game with compatibility issues: Super House of Dead Ninjas
  • Steam AppID of the game: 224820

System Information

  • Steam Deck 512 GB
  • Proton version: Experimental

I confirm:

  • [x] that I haven't found an existing compatibility report for this game.
  • [x] that I have checked whether there are updates for my system available.

Symptoms

Checked on protondb and tested myself, despite being marked as playable, apparently something regressed from 6.3-8 because I'm noticing a frame time spike every few seconds on Experimental and 7.0.2 too. Kinda makes it harder to play as a result, considering its a twitchy arcade hack and slash kinda game.
steam-224820.log

Experimental: (Hard to tell via picture, but that spike happens every 1-3 seconds)
download

6.3-8: (Stays smooth as silk, also the higher temps are from repeated testing.)
download (1)

Reproduction

Start the game up with the mangohud overlay on and watch the frame time.

Aalasky17 2022-10-13 github

@waspennator Thank you for the report! We actually just pushed a performance regression fix for another game that in my testing seems to have fixed this game as well. Currently, the fix is only on Experimental bleeding-edge, so you will need to select bleeding-edge under the Experimental beta branch options. Please let me know if the performance regression persists for you with this new change :)

Wwaspennator 2022-10-13 github

I tried it and it seemed to be fixed initially, but after I tested a few games with similar issues (Out There Somewhere and Enemy Mind, they still have stutter issues) the stutter came back and persists even across multiple tests.

Yeah, I tried reinstalling the bleeding edge Experimental version and it made no difference, game still has the stutter issue.

Wwaspennator 2022-10-28 github

@waspennator Thank you for the report! We actually just pushed a performance regression fix for another game that in my testing seems to have fixed this game as well. Currently, the fix is only on Experimental bleeding-edge, so you will need to select bleeding-edge under the Experimental beta branch options. Please let me know if the performance regression persists for you with this new change :)

Disregard my previous statement about it. Tried with the latest Experimental update and the game seems to be sticking at a stable steady 60 with no noticeable stutters. Gonna test out Enemy Mind and Out There Somewhere later too.

Edit: Tested out with all 3, games seem to be working fine now, closing since my main issue has been resolved.

Nothing extracted yet.