Not sure if this is the place to post this, or perhaps in the games thread, but in regards to Vermintide 2:
While it can technically launch, it's not ready for general use.
A couple of issues:
Users need to manually install the Proton EasyAntiCheat Runtime. This'll be an issue if a check isn't run to install it automatically during the game installation process (or any other game that is known to use EAC).
Assuming the above and the Windows EAC binary is installed successfully (that's part of the games installation process), a prefix update (when there's a newer version of Proton) can cause the game to hang when trying to start it (the prefix update borks for whatever reason). Assuming it doesn't, the Window's binary of EAC needs to be reinstalled or there'll be the EAC connection error. This will also need to be done automatically when a prefix updates.
This is the kicker (no pun intended). Even if EAC is installed successfully, joining a game will result in being kicked after a minute or two; this is irrespective of running in the Official or Modded realms. Hosting a game is fine.
We need Minecraft. Does anyone have this working? What are your
settings/deployments? Many thanks!
On Mon, Oct 17, 2022 at 1:45 PM Arkadiusz Hiler @.***>
wrote:
Hey all.
We've put together a new 7.0 Release Candidate build for you to test.
In the Steam client the Proton 7.0 app should have a release-candidate
beta branch (look for Proton 7.0 in your Steam Library, right click ->
Properties... -> BETAS) which you can choose to start testing the 7.0-5
Release Candidates (note that the name of the build in the Steam Settings
dialog will not be updated). I will post changes here when we push new
builds. The source for the latest RC build is available on the
proton_7.0-rc https://github.com/ValveSoftware/Proton/tree/proton_7.0-rc
branch in this repository. This branch may be force pushed.We are interested only in issues that are new to the 7.0-5 RC builds. If
you believe that something broke please confirm that the problem does not
occur with the none branch before reporting it here.The changelog is tentative - it has not yet been verified by our QA
staff, and can change before the final release as we add or remove features
during RC testing.
- Now playable:
- Rift
- Unravel 2
- Airborne Kingdom
- ToGather:Island
- Nancy Drew: Legend of the Crystal Skull
- Re-Volt
- Warhammer: Vermintide 2
- Aspire: Ina's Tale
- Battle Realms: Zen Edition
- Deathsmiles II
- Primal Carnage: Extinction
- Pico Park Classic Edition (DXVK fix?)
- Six Ages: Ride Like the Wind
- Darkstar One
- Indiana Jones and the Emperor Tomb
- Fix Marvel's Spider-Man Remastered displaying dialog about outdated
drivers on AMD systems.- Fix Final Fantasy IV (3D Remake) having no audio.
- Fix Return to Monkey Island not reacting to mouse clicks after a
recent game update.- Fix upsidedown videos in VRChat and many other games.
- Fix Call of Duty Black Ops II Zombies and Multiplayer hanging on
exit.- Fix Bail or Jail Demo crashing when opening the Terms of Serivce.
- Improve GTA V situation with not loading textures.
- Fix Red Dead Redemption 2 crashing after a recent game update.
- Fix Final Fantasy XIV Online launcher functionality after game
update.- Fix OpenXR compatibility with Blacktop Hoops.
- Fix cutscene stutter in Disgaea 5.
- Fix Thrustmaster HOTAS having non-functional dial in Elite Dangerous.
- Fix Planet Zoo randomly crashing.
- Fix SCP: Secret Labratory not being playable after a recent game
update (again).- Fix Tekken 7 crashing at launch.
- Implement network video support for The Good Life and VRChat.
- Update dxvk to v1.10.3-28-ge3daa699.
—
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Sorry, i know that I asked this already on the 7.0.4 issue thread, but I still want to know if Paladins is getting bumped down to unsupported on deck, for some reason it's still marked as playable on the storefront, even with the eac being borked.
@gwhizoftv I assume you are talking about Minecraft: Dungeons. If so, ProtonDB says it should work.
@waspennator I've poked the people responsible for the ratings again. Not sure why it wasn't resolved the first time around. Thanks for bringing this up!
Folks, please stay on topic. This issue is for per-release testing of 7.0-5. I've marked some comments as off-topic.
Not sure if this is the place to post this, or perhaps in the games thread, but in regards to Vermintide 2:
While it can technically launch, it's not ready for general use.
A couple of issues:
1. Users need to manually install the Proton EasyAntiCheat Runtime. This'll be an issue if a check isn't run to install it automatically during the game installation process (or any other game that is known to use EAC). 2. Assuming the above and the Windows EAC binary is installed successfully (that's part of the games installation process), a prefix update (when there's a newer version of Proton) can cause the game to hang when trying to start it (the prefix update borks for whatever reason). Assuming it doesn't, the Window's binary of EAC needs to be reinstalled or there'll be the EAC connection error. This will also need to be done automatically when a prefix updates. 3. This is the kicker (no pun intended). Even if EAC is installed successfully, joining a game will result in being kicked after a minute or two; this is irrespective of running in the Official or Modded realms. Hosting a game is fine.
Thanks for posting this. Indeed this is relevant. The EAC Runtime should be installed automatically. We'll look into the issues you have reported, but sounds like we'll have to remove it from "playable" list for now.
@waspennator I've poked the people responsible for the ratings again. Not sure why it wasn't resolved the first time around. Thanks for bringing this up!
Folks, please stay on topic. This issue is for per-release testing of 7.0-5. I've marked some comments as off-topic.
Commenting to confirm it is now properly bumped down to unsupported. Thank you for helping to get that fixed.
What was updated in PROTON 7.05 RC today?
Oh yeah, one more thing. Will a fix for EAs new launchers be included in this or will that be saved for Proton Experimental? Moreso ask since certain effected ea games that run are marked on deck with proton stable.
What was updated in PROTON 7.05 RC today?
Fix for regression in media playback hitting The Anacrusis.
Moreso ask since certain effected ea games run are marked on deck with proton stable.
We are checking our options but this will be sorted out one way or another.
We'll look into the issues you have reported, but sounds like we'll have to remove it from "playable" list for now.
Should I open a github issue for that game or is the comment in this thread enough?
I'm not very familiar with github guidelines when commenting on posts, I hope the comment is relevant for the topic.
We'll look into the issues you have reported, but sounds like we'll have to remove it from "playable" list for now.
Should I open a github issue for that game or is the comment in this thread enough? I'm not very familiar with github guidelines when commenting on posts, I hope the comment is relevant for the topic.
The main thread for Vertmintide 2 feedback is here.
Dont work for me. With all Proton i have the message 'insufficient ressource' same for the realm modded dont work, the game has infinite while loading.
I have Ubuntu 22.04.1, Nvidia RTX 3050 8gb, 16 gb ram ddr3, cpu intel core I7-4790k 4.4 ghz
Hello @ptibedo, friendly note that your last comment is not coherent in the context of this issue report. It appears to be game-specific feedback, but what game you're referring to is missing.
This issue report is specifically intended for any regressions found between Proton 7.0-4 and the Proton 7.0-5 release candidate, and not general feedback on how individual games are running. Please double check that this is where you intended to write that.
A so sorry, this feedback is for Warhammer Vermintide II. I used Ge-proton-7.38, experimental,7.0.4 and proton 7.0.5-rc, the same problem appear.
I have message "insufficient ressource cannot continue" from Eac and when I use the realm modded I have a infinite while loading.For resume the game say : "I have no the config for play", so I have a big config.
Ubuntu 22.04.1, Nvidia RTX 3050 8gb, 16 gb ram ddr3, cpu intel core I7-4790k 4.4 ghz.
Unfortunately, The Emperor's Tomb is not playable for me. Left more details on the game's issue. Please look into it if you can.
https://github.com/ValveSoftware/Proton/issues/4027#issuecomment-1304783513
Not sure if this is the place to post this, or perhaps in the games thread, but in regards to Vermintide 2:
While it can technically launch, it's not ready for general use.
A couple of issues:
- Users need to manually install the Proton EasyAntiCheat Runtime. This'll be an issue if a check isn't run to install it automatically during the game installation process (or any other game that is known to use EAC).
I could not reproduce this with a VM where EAC was not already installed. EAC Runtime installed itself automatically. If anyone else has seen this, please let me know.
- Assuming the above and the Windows EAC binary is installed successfully (that's part of the games installation process), a prefix update (when there's a newer version of Proton) can cause the game to hang when trying to start it (the prefix update borks for whatever reason). Assuming it doesn't, the Window's binary of EAC needs to be reinstalled or there'll be the EAC connection error. This will also need to be done automatically when a prefix updates.
- This is the kicker (no pun intended). Even if EAC is installed successfully, joining a game will result in being kicked after a minute or two; this is irrespective of running in the Official or Modded realms. Hosting a game is fine.
This is an EAC bug :/. It is being investigated - thank you for bringing this to our attention :)
This is an EAC bug :/. It is being investigated - thank you for bringing this to our attention :)
Most welcome. Just doing my small part in helping Valve (and co.) & the general Linux gaming community. With enough time, I'm sure you'll nail it. :) Alot of Linux gamers, including myself, are anxiously awaiting being able to play it properly.
Hi all. May I ask if the final version will use dxvk 2.0?
DXVK 2.0 requires an increase to the minimum video driver version, so it will be included in a future major Proton version and not the 7.0 release series.
DXVK 2.0 requires an increase to the minimum video driver version, so it will be included in a future major Proton version and not the 7.0 release series.
Thank you friend.
Spider-Man Miles Morales on Steam Deck uses the 7.0-5 release candidate. Spider-Man Miles Morales doesn't work on desktop Linux however. More specifically, I have a system running PopOS 22.04, an RX 6600 XT, and Mesa 22.2. Is there a reason it's working on one system, but not another? I hear a similar issue happens for others as well.
I have a similar issue where multiple games crash after a couple of minutes but the moment and set them manual to experimental (which I think it is 7.0.5) then they work. I do need to be objective here and say that the computer am using has the latest hardware so I can not be sure if it's the hardware also creating the issue but when I change to proton experimental they work flawlessly.
Is there an official thread for report issues on PROTON EXPERIMENTAL?
Is there an official thread for report issues on PROTON EXPERIMENTAL?
I think it is this one.
@CSahajdacny The current situation is that issues that happen only on Proton Experimental should be reported on the issue for the game. If you think that something is a regression and is broken in experimental and working on 7.0-x stable, please say that and we will follow up on the game-specific thread :)
Cyberpunk 2077 don't launch with proton 7.0-5 Next, with proton experimental bleeding edge works good.
Launch options: gamemoderun mangohud VKD3D_CONFIG=dxr11 VKD3D_FEATURE_LEVEL=12_2 PROTON_ENABLE_NGX_UPDATER=1 PROTON_ENABLE_NVAPI=1 PROTON_LOG=1 %command%
[000000000000038c:] EXCEPTION handling: System.Security.Cryptography.CryptographicException: MonoBtlsPkcs12.Import failed.
[000000000000038c:] EXCEPTION handling: System.Security.Cryptography.CryptographicException: Missing private key
del equipo:
Fabricante: ASUSTeK COMPUTER INC.
Modelo: ROG STRIX X570-E GAMING
Factor de forma: Escritorio
Entrada táctil no detectada
Información sobre el procesador:
Fabricante de la CPU: AuthenticAMD
Marca de la CPU: AMD Ryzen 7 5800X 8-Core Processor
Familia de la CPU: 0x19
Modelo de la CPU: 0x21
Stepping de la CPU: 0x0
Tipo de CPU: 0x0
Velocidad: 4850 MHz
Procesadores lógicos: 16
Procesadores físicos: 8
HyperThreading: Compatible
FCMOV: Compatible
SSE2: Compatible
SSE3: Compatible
SSSE3: Compatible
SSE4a: Compatible
SSE41: Compatible
SSE42: Compatible
AES: Compatible
AVX: Compatible
AVX2: Compatible
AVX512F: No compatible
AVX512PF: No compatible
AVX512ER: No compatible
AVX512CD: No compatible
AVX512VNNI: No compatible
SHA: Compatible
CMPXCHG16B: Compatible
LAHF/SAHF: Compatible
PrefetchW: No compatible
Versión del sistema operativo:
"Arch Linux" (64 bits)
Nombre de kernel: Linux
Versión de kernel: 6.1.0-rc7-1-mainline
Editor de X Server: The X.Org Foundation
Versión de X Server: 12101004
Gestor X Window: KWin
Versión del runtime de Steam: steam-runtime_0.20221019.0
Tarjeta de video:
Controlador: NVIDIA Corporation NVIDIA GeForce RTX 3070/PCIe/SSE2
Versión del controlador: 4.6.0 NVIDIA 525.60.11
Versión de OpenGL: 4.6
Densidad de color del escritorio: 24 bits por píxel
Frecuencia de actualización del monitor: 164 Hz
Identificador del fabricante: 0x10de
Identificador del dispositivo: 0x2488
Revisión no detectada
Número de monitores: 1
Número de tarjetas de video lógicas: 1
Resolución de pantalla principal: 2560 x 1440
Resolución de escritorio: 2560 x 1440
Tamaño de la pantalla principal: 27.56" x 15.35" (31.54" diag)
70.0cm x 39.0cm (80.1cm diag)
Bus principal: PCI Express 16x
Memoria VRAM principal: 8192 MB
Modos MSAA compatibles: 2x 4x 8x 16x
Tarjeta de sonido:
Dispositivo de sonido: Nvidia GPU 9e HDMI/DP
Memoria:
RAM: 32007 MB
Hardware de RV:
HMD de RV: Ninguno detectado
Varios:
Idioma de la IU: Español - Latinoamérica
IDIOMA: es_UY.UTF-8
Espacio total disponible en el disco: 1814933 MB
Bloque libre más grande en el disco: 986664 MB
Almacenamiento:
Cantidad de SSD: 4
Tamaño de los SSD: 2000G,1000G,1000G,500G
Cantidad de HDD: 0
Gist: https://gist.github.com/AceroRomano/54f8d083d751105017c0ff3bed39129e
EDIT1: I think it has to do with raytracing, when I try to activate it the game crashes but on proton experimental bleeding edge works.
@CSahajdacny The current situation is that issues that happen only on Proton Experimental should be reported on the issue for the game. If you think that something is a regression and is broken in experimental and working on 7.0-x stable, please say that and we will follow up on the game-specific thread :)
Well. I do have a regression in all games using *.mp4 files, (like Back4Blood, Borderlands 3, Chronos Before the Ashes) when played with Proton Experimental.
Thats why I request a thread for Proton Experimental branch, because I think you broke something.
@CSahajdacny Since there are many changes and Proton Experimental updates are ongoing, it would be a mess to try to have one issue to track all potential problems with the branch.
You can file a new issue if you think that it is a broad issue rather than a game-specific issue. You can also comment on the threads for the individual game(s) with the behavioral change between Experimental and 7.0-x.
As a note - it looks like at least 2 of the 3 titles you mentioned use h264 for video decoding. I am definitely interested in the regression behavior, so please tag me :)
proton experimentalx8 2022-12proton 7.0-5x2 2022-11proton 7.0x3 2022-11proton 7.38x1 2022-11proton 7.0-4x1 2022-11proton 7.05x2 2022-10PROTON_ENABLE_NGX_UPDATER=1x1 2022-11PROTON_ENABLE_NVAPI=1x1 2022-11PROTON_LOG=1x1 2022-11VKD3D_CONFIG=dxr11x1 2022-11VKD3D_FEATURE_LEVEL=12_2x1 2022-11
Hey all.
We've put together a new 7.0 Release Candidate build for you to test.
In the Steam client the Proton 7.0 app should have a
release-candidatebeta branch (look for Proton 7.0 in your Steam Library, right click -> Properties... -> BETAS) which you can choose to start testing the 7.0-5 Release Candidates (note that the name of the build in the Steam Settings dialog will not be updated). I will post changes here when we push new builds. The source for the latest RC build is available on the proton_7.0-rc branch in this repository. This branch may be force pushed.We are interested only in issues that are new to the 7.0-5 RC builds. If you believe that something broke please confirm that the problem does not occur with the
nonebranch before reporting it here.The changelog is tentative - it has not yet been verified by our QA staff, and can change before the final release as we add or remove features during RC testing.