This looks relevant:
[00000184:] EXCEPTION handling: System.Exception: Call FNA3D_PrepareWindowAttributes first!
[00000184:] EXCEPTION handling: System.InvalidOperationException: Call FNA3D_PrepareWindowAttributes first!
[00000184:] EXCEPTION handling: Microsoft.Xna.Framework.Graphics.NoSuitableGraphicsDeviceException: Call FNA3D_PrepareWindowAttributes first!
Same behavior on latest proton Experimental on my oled le deck
Still the same behavior as of proton Experimental with wine 9.0
Apparently, the game creates a GraphicsDevice object before a Game object, and FNA isn't set up to handle this. Tried hacking around that but couldn't get it to work.
Also tried WINE_MONO_OVERRIDES=Microsoft.Xna.Framework.*,Gac=y %command% which loads XNA instead of FNA. This worked in one of my attempts, but usually also fails. Race condition in the game maybe?
It's not silently crashing anymore using Experimental proton. Now it's just silently getting stuck on the logo unless I run the proton log command, then it goes black a bit after showing the logo until I manually close the game
Moves past the logo now...... then gets immediately stuck on a white screen
Compatibility Report
System Information
I confirm:
Symptoms
Game boots up, shows the game logo, then silently crashes. Recommend unsupported on deck.
steam-227800.log
Reproduction
Try and start the game.