Hello @deathxxx123, please add PROTON_LOG=1 %command% to the game's launch options and attach the generated $HOME/steam-$APPID.log to this issue report as a file. (Proton logs compress well if needed.) Also, please copy your system information from Steam (Steam -> Help -> System Information) and put it in a gist, then include a link to the gist in this issue report.
PROTON_LOG=1 %command output
steam-18115222553256525824.log
System Information
https://gist.github.com/deathxxx123/4c2740bb363a72d123db593797f63cb0
So i do this:
I start the game, and pass first two windows, then a real client start with game log-in fields(where game start draw 50% CPU), then i wait like 5-10 seconds and close the game. Then upload the proton-log.
可以给个 注册码吗? 急需
PROTON_LOG=1x2 2023-02
So, forgive me about not-knowing what to do.
The game is called:
MythwarII
https://mw2.tdt.net
It's a Windows game and run without issues here. In fact, less issues than on Win11.
It's only one think bother me - its great CPU load % during even game log-in window. It's about 50-60% CPU usage, no mater what.
In Windows 11 i got like 2-3% CPU usage.
So i'm curious what making this little game to draw so much CPU?
I do not even know what graphics API are using this game. I guess no one even try this game on Linux. It's a almost forgotten game from original dev IGG.
Maybe someone can look deeper into - what makes this game to load CPU so much?
To reproduce:
You just need download the client(no reg req) and go to log-in window and no need put anything. That is enough to reproduce CPU load.
There is no mater what Proton i use. I use steam's Proton, Lutris Proton .. no mater.