The latest demo worked ootb without issues on Steam Deck.
EDIT: was able to test on my nvidia pc as well and again runs ootb - both xorg and wayland sessions.
The game refuses to run for me at all, claims my RX 6900 XT lacks DX12 support, tried Experimental and 8.0-4.
steam-1681430-experimental.log steam-1681430-8.0-4.log
System Information - https://gist.github.com/ClaudeLib/51f9085585b761ca13226d6500f8ef06
Steam Runtime Diagnostics - https://gist.github.com/ClaudeLib/113ca56603c5de6ef0403f339836a762
Under ChimeraOS the game runs fine with Proton 8.0-4. steam-1681430.log
Haven't tried Experimental, will do if needed.
System Information - https://gist.github.com/ClaudeLib/1568e210bad162d36b4b530889556751
Steam Runtime Diagnostics - https://gist.github.com/ClaudeLib/74d8d92b4614c7e5dac3c706b068af78
I was unable to track down the issue.
Hello @ClaudeLib, your system is configured to use AMDVLK. Can you test how the game behaves with mesa/RADV?
I totally forgot to post a screenshot of an initial error.
Now, after I installed RADV drivers with yay -Syu vulkan-radeon lib32-vulkan-radeon and added VK_ICD_FILENAMES=/usr/share/vulkan/icd.d/radeon_icd.x86_64.json to the launch parameters, the game finally launched.
steam-1681430.log
Thanks for your help!
Robocop: Rogue City UE Fatal Error after launch
Issue transferred from https://github.com/ValveSoftware/Proton/issues/7437.
@makhlouta posted on 2024-01-24T08:40:44:
The game launches and show the title of the developer/publisher, then the Intel animation then a black screen. After that I get a UE fatal error.
Game never worked, this is a consistent behavior
If I enable FSR 3 and Frame Generation, launch into a save, and then attempt to quit back out to the main menu, the game freezes and crashes. There are also crashes sometimes during level transitions. This does not happen when DLSS is used instead.
Operating System: Arch Linux
KDE Plasma Version: 6.0.4
KDE Frameworks Version: 6.1.0
Qt Version: 6.7.0
Kernel Version: 6.8.8-arch1-1 (64-bit)
Graphics Platform: X11
Processors: 24 × AMD Ryzen 9 3900X 12-Core Processor
Memory: 31.3 GiB of RAM
Graphics Processor: NVIDIA GeForce RTX 3090/PCIe/SSE2
Product Name: X570 Taichi
proton 8.0-4x1 2023-11PROTON_ENABLE_NGX_UPDATER=1x1 2023-07PROTON_ENABLE_NVAPI=1x1 2023-07PROTON_LOG=1x1 2023-07VKD3D_CONFIG=dxr11x1 2023-07VKD3D_DISABLE_EXTENSIONS=VK_KHR_present_id,VK_KHR_present_waitx1 2023-07VKD3D_DISABLE_EXTENSIONS=VK_KHR_present_id,VK_KHR_present_wait)x1 2023-07VKD3D_FEATURE_LEVEL=12_2x1 2023-07
Compatibility Report
System Information
I confirm:
[x] that I haven't found an existing compatibility report for this game.
[x] that I have checked whether there are updates for my system available.
Proton log: https://gist.github.com/AceroRomano/38a64155827b6b24f1a9ce3536a6ef19
Without PROTON_ENABLE_NVAPI=1 VKD3D_CONFIG=dxr11 VKD3D_FEATURE_LEVEL=12_2
https://gist.github.com/AceroRomano/cf9833cf8c7f05a48ca956ad33104f8a
Proton variables: VKD3D_DISABLE_EXTENSIONS=VK_KHR_present_id,VK_KHR_present_wait ENABLE_NVAPI=1 PROTON_ENABLE_NGX_UPDATER=1 PROTON_LOG=1 VKD3D_CONFIG=dxr11 VKD3D_FEATURE_LEVEL=12_2 mangohud gamemoderun %command%
Symptoms
but after 1 hour of playing the game and wanting to start it, it doesn't start anymore, so looking here in the proton github I saw that there is a bug with the latest nvidia drivers, so I activated (VKD3D_DISABLE_EXTENSIONS=VK_KHR_present_id,VK_KHR_present_wait) then the game returned to work but it keeps going at low fps and keeps freezing after a while of play.
(I know the game is in beta but I'm trying to help make the final version functional on Linux and steam deck in general)
Reproduction