Hello @Raikaru, please copy your system information from steam (Steam -> Help -> System Information) and put it in a gist, then include a link to the gist in this issue report.
Alright included it now
Offline works without problem. But I get disconnected all the time when trying to play online. One time I could play about 5 games, but then I got a desync into game crash.
Hardware and OS:
I must correct my answer. After the fifth match the game has a leaking variable or something and crashes.
With Proton 4.2 the issue still exists.
Can confirm. The game crashes for me after the fifth match on offline matches as well. Other than that, the videos don't play.
Hardware and OS:
Ever since the cl-r update there's an intrusive black bar on the right or bottom of the window, it only goes away until you run the game at your monitors native resolution or higher (1080p for me). Using Proton 5.0.5-next with 5.6.3 zen kernel (also happened on regular kernel), RX 580 mesa 20.0.4.
steam-801630.log
desync / crash bug still exists with Proton 5.0
@wantija the funny thing is, that this partially black screen issue you describe also happened natively on my windows 10 installation. So I think this is not a wine/proton bug.
Slackware 15
NVIDIA Driver 510.108.03
Steam client was "Built: Apr 28 2023, at 18:33:22"
Proton: 1682713579 proton-8.0-2c
Symptoms: The game crashes while playing a few minutes of training mode against the computer.
System info: https://gist.github.com/EpicureanGit/5f4acc56818d770977704fd3decd7ef8
PROTON_LOG=1: https://gist.github.com/EpicureanGit/37d0a79436f7c20ba9fc924de0880e1c
Hello @EpicureanGit, your log contains eventfd: Too many open files. Please run ulimit -Hn and verify it is a high value and not 4096.
My ulimit -Hn was set to 4096. I adjusted it to 8192 and then 16384. The game crashed with both but it took longer to do so. I don't know what a "high value" would be for ulimit. With "ulimit -Hn 16384" I could play for a while before the game crashed.
PROTON_LOG=1 for ulimit -Hn 8192
https://gist.github.com/EpicureanGit/34973fb7b49b9c48cef7b6abc23c2493
PROTON_LOG=1 for ulimit -Hn 16384
https://gist.github.com/EpicureanGit/20b1243d44f365bea64632dcea947127
https://github.com/zfigura/wine/blob/esync/README.esync suggests a million, if I recall correctly, systemd sets half a million.
Thank you! I've been using the example found in "man initscript" and put that in /etc/ and adjusted the "ulimit -Hn" there. I'll try "ulimit -Hn 1048576."
The game is working fine now at my side. But I also have a new laptop with some fancy integrated AMD graphics.
I found o issues with current proton.
Btw my ulimit is 524288
proton 8.0-2cx1 2023-05proton 5.0x2 2020-04proton 4.2x1 2019-04PROTON_LOG=1x1 2023-05PROTON_LOG=1:x1 2023-05
Skips intro movie but otherwise works perfectly fine
Specs: https://gist.github.com/Raikaru/ddbcd17c266fa94ad8af0b5a07ea38bb