Hello @AnOpenSauceDev, ignoring that it looks like your NVIDIA driver install was broken when you collected the extended diagnostics information, and working elsewhere; these look like some lines of interest from your Proton log:
err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -5.
0130:err:d3dcompiler:D3DCompile2 Shader log:
err:d3dcompiler:D3DCompile2 shaders_shader_passes_shadow_shadow_apply_combined_0.psh:42:23: W5300: Implicit truncation of vector type.
err:d3dcompiler:D3DCompile2 shaders_shader_passes_shadow_shadow_apply_combined_0.psh:42:40: E5017: Aborting due to not yet implemented feature: Dereference with non-constant offset of type HLSL_IR_EXPR.
err:d3dcompiler:D3DCompile2 shaders_shader_passes_shadow_shadow_apply_combined_0.psh:42:56: E5017: Aborting due to not yet implemented feature: Dereference with non-constant offset of type HLSL_IR_EXPR.
err:d3dcompiler:D3DCompile2 shaders_shader_passes_shadow_shadow_apply_combined_0.psh:43:9: E5017: Aborting due to not yet implemented feature: Dereference with non-constant offset of type HLSL_IR_EXPR.
err:d3dcompiler:D3DCompile2 shaders_shader_passes_shadow_shadow_apply_combined_0.psh:43:24: E5017: Aborting due to not yet implemented feature: Dereference with non-constant offset of type HLSL_IR_EXPR.
err:d3dcompiler:D3DCompile2
I tried closing a few applications that could be messing with proton, but i got the same error, even on a different driver (535.104.05)
Nothing extracted yet.
Compatibility Report
System Information
I'm running Pop!_OS version 22.04 LTS, I just renamed the OS for something unrelated.
Same issue happens with gamemode on AND off.
I confirm:
Symptoms
A lot of things wont render properly, usually only some transparent and emissive objects/effects end up rendering.
Reproduction
Open up the Halo 2 Mod Tools, and open up a scenario file (tested with
digsiteandspacestation)OR
Run the tag test, and open up a level (i tried on the Ascension Multiplayer map).