Seconding on this report.
Able to reproduce using the same steps.
567.553:012c:0130:fixme:thread:NtSetInformationThread ThreadIdealProcessor stub!
567.558:0108:0118:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
567.558:0108:0118:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
info: Presenter: Actual swap chain properties:
info: Format: VK_FORMAT_B8G8R8A8_UNORM
info: Color space: VK_COLOR_SPACE_SRGB_NONLINEAR_KHR
info: Present mode: VK_PRESENT_MODE_FIFO_KHR (dynamic: no)
info: Buffer size: 1920x1080
info: Image count: 3
info: Exclusive FS: 1
567.779:012c:0130:fixme:system:QueryDisplayConfig (00000002 000000000101F508 0000000006618730 000000000101F50C 000000000606A100 0000000000000000): semi-stub
567.781:012c:0130:fixme:system:QueryDisplayConfig (00000002 000000000101C2DC 0000000006618730 000000000101C340 000000000606A100 0000000000000000): semi-stub
567.788:0108:0118:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented
567.788:0108:0118:fixme:uiautomation:uia_element_GetCurrentPropertyValueEx Default property values currently unimplemented
567.788:0108:0118:fixme:uiautomation:msaa_provider_GetPatternProvider Unimplemented patternId 10002
567.788:0108:0118:fixme:uiautomation:nc_provider_GetPatternProvider 00000000004BE0C0, 10002, 0000000001B2EC90: stub
567.788:0108:0118:fixme:uiautomation:base_hwnd_provider_GetPatternProvider 00000000004BE030, 10002, 0000000001B2EC90: stub
567.789:0108:0118:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
567.789:0108:0118:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
567.790:0108:0118:fixme:uiautomation:msaa_fragment_get_FragmentRoot 00000000004CAC28, 0000000001B2FAB0: stub!
567.813:0108:0118:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
567.813:0108:0118:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
567.814:0108:0118:fixme:uiautomation:msaa_fragment_get_FragmentRoot 00000000004CACA8, 0000000001B2FAB0: stub!
567.815:0108:0118:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
567.815:0108:0118:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
567.816:0108:0118:fixme:uiautomation:msaa_fragment_get_FragmentRoot 00000000004CAD28, 0000000001B2FAB0: stub!
567.817:0108:0118:fixme:uiautomation:uia_get_providers_for_hwnd Override provider callback currently unimplemented.
567.817:0108:0118:fixme:uiautomation:msaa_provider_GetPropertyValue Unimplemented propertyId 30024
567.818:0108:0118:fixme:uiautomation:msaa_fragment_get_FragmentRoot 00000000004BF1C8, 0000000001B2FAB0: stub!
All issues resolved during Steam Deck compatibility updates in 11/'23: https://store.steampowered.com/news/app/2478020/view/3859083885008321035?l=english
The publisher also did a wide range of Steam Deck compatibility updates for other titles around this time (Both Darius collections, etc)
proton 8.0-3x1 2023-09proton experimentalx1 2023-09
Compatibility Report
System Information
I confirm:
Symptoms
The game halts and crashes when navigating through the UI Menu options "too fast". No crashes when navigating them slowly. Gameplay is otherwise fine, menu crash can be "worked around" by navigating the UI options "slower" (waiting 1/2 to a full second in-between scrolling through UI/Menu options). "UI/Menu options" included anything selectable in the main menus and within the pause/config menus of the individual games. Holding any of the directional buttons to "auto-scroll" through any of the menu items with crash the game after scrolling through a few selections of the menu.
Reproduction
Method 1
Method 2