protonscr

Problem mods in hades

protonclosed
ValveSoftware/Proton#7258 · opened 2023-11-14 by SecondMaker · updated 2023-11-14 · 1 comments · github
SSecondMaker 2023-11-14 github

Compatibility Report

System Information

  • Proton version: Experimental

I confirm:

  • [x] that I haven't found an existing compatibility report for this game.
  • [ x] that I have checked whether there are updates for my system available.

Symptoms

Hades crash when i load it with the OlympusExtra Mod i have the complete log of the game here:

date time [thread name/id ] file:line v |
2023-11-13 22:36:35 [NoName ] gameassetmanager.cpp:436 INFO| Start reading manifest OEHera
2023-11-13 22:36:35 [NoName ] gameassetmanager.cpp:489 INFO| Done reading manifest OEHera
2023-11-13 22:36:35 [NoName ] gameassetmanager.cpp:436 INFO| Start reading manifest OEHestia
2023-11-13 22:36:35 [NoName ] gameassetmanager.cpp:489 INFO| Done reading manifest OEHestia
2023-11-13 22:36:35 [GameAssetManagerLoadThread] gameassetmanager.cpp:515 INFO| Loading package: OEHera.pkg
2023-11-13 22:36:35 [GameAssetManagerLoadThread] gameassetmanager.cpp:545 INFO| Package Loaded: OEHera
2023-11-13 22:36:35 [GameAssetManagerLoadThread] gameassetmanager.cpp:515 INFO| Loading package: OEHestia.pkg
2023-11-13 22:36:35 [GameAssetManagerLoadThread] gameassetmanager.cpp:545 INFO| Package Loaded: OEHestia
2023-11-13 22:36:35 [NoName ] gameassetmanager.cpp:436 INFO| Start reading manifest OEApollo
2023-11-13 22:36:35 [NoName ] gameassetmanager.cpp:489 INFO| Done reading manifest OEApollo
2023-11-13 22:36:35 [GameAssetManagerLoadThread] gameassetmanager.cpp:515 INFO| Loading package: OEApollo.pkg
2023-11-13 22:36:35 [GameAssetManagerLoadThread] gameassetmanager.cpp:545 INFO| Package Loaded: OEApollo
2023-11-13 22:36:35 [NoName ] gameassetmanager.cpp:436 INFO| Start reading manifest OEMinor
2023-11-13 22:36:35 [NoName ] gameassetmanager.cpp:489 INFO| Done reading manifest OEMinor
2023-11-13 22:36:35 [GameAssetManagerLoadThread] gameassetmanager.cpp:515 INFO| Loading package: OEMinor.pkg
2023-11-13 22:36:35 [NoName ] world.cpp:1433 DBG| Finished PostLaod
2023-11-13 22:36:35 [RenderThread ] vulkan.cpp:1052 ERR| [../src/intel/vulkan_hasvk/anv_device.c:3253] : VK_ERROR_OUT_OF_DEVICE_MEMORY (0)
2023-11-13 22:36:35 [RenderThread ] vulkan.cpp:1052 ERR| [../src/intel/vulkan_hasvk/anv_device.c:3253] : VK_ERROR_OUT_OF_DEVICE_MEMORY (0)
2023-11-13 22:36:35 [RenderThread ] vulkan.cpp:3613 ERR| vmaCreateBuffer(pRenderer->pVmaAllocator, &add_info, &vma_mem_reqs, &pBuffer->pVkBuffer, &pBuffer->pVkAllocation, &alloc_info): FAILED with VkResult: -2
2023-11-13 22:36:35 [RenderThread ] program.cpp:659 INFO| Error {0} Success
2023-11-13 22:36:35 [RenderThread ] program.cpp:678 INFO| Total RAM on host machine: 15661 MB
2023-11-13 22:36:35 [RenderThread ] program.cpp:679 INFO| Total RAM in use on host machine: 68 percent
2023-11-13 22:36:35 [RenderThread ] program.cpp:683 INFO| Total RAM in use by this application: 1741 MB
2023-11-13 22:36:35 [RenderThread ] program.cpp:687 INFO| Total TextureMemory in use by this application: 1238 MB
2023-11-13 22:36:36 [MainThread ] program.cpp:369 INFO| Window Inactive
2023-11-13 22:36:38 [MainThread ] program.cpp:352 INFO| Window Active
2023-11-13 22:36:38 [MainThread ] program.cpp:352 INFO| Window Active
Stack Trace:
at 0x000000007b066869
at 0x00000001700427a6
at 0x0000000170042538
at 0x000000017000ef74
at 0x000000017004212c
at 0x0000000170044959
at 0x000000017000efce
at 0x000000018000c387
2023-11-13 22:36:40 [MainThread ] program.cpp:369 INFO| Window Inactive
2023-11-13 22:36:42 [MainThread ] program.cpp:352 INFO| Window Active
2023-11-13 22:36:42 [MainThread ] program.cpp:352 INFO| Window Active
2023-11-13 22:36:43 [MainThread ] program.cpp:369 INFO| Window Inactive
2023-11-13 22:36:44 [MainThread ] program.cpp:352 INFO| Window Active
2023-11-13 22:36:44 [MainThread ] program.cpp:352 INFO| Window Active
2023-11-13 22:36:45 [MainThread ] program.cpp:369 INFO| Window Inactive

I have 15gb ram but for some reason proton only uses 2 for the game, resulting in a frezze and crash, is there a way to manually allocate more memory for the game so it can load the extra features of the mod. I must clarify that it only happens when the run start. I can be on the house of hades normally without problem but at the moment of startun the run it breaks.

Kkisak-valve maintainer 2023-11-14 github

Hello @SecondMaker, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/3312#issuecomment-1810204226.

Upstream links