protonscr

Metal Gear Solid V: Ground Zeroes

protonopen appid 311340Game compatibility - Unofficial
ValveSoftware/Proton#743 · opened 2018-08-27 by Cuddlypuff · updated 2022-12-01 · 23 comments · github · game page · search this game
CCuddlypuff 2018-08-27 github
Aandreyorst 2018-08-30 github

Yes the same error on Arch Linux, using latest Steam (Runtime), and proton 3.7-4 beta

Ttournierjc 2018-09-06 github

Hello, same here on Manjaro 17.1.12, kernel 4.18.5, proton 3.7.5, nvidia 396.54 (GTX 1080) and i7-3770k with 32gb.

XXeers 2018-09-09 github

Reborn OS (Arch Linux)
CPU AMD FX, Nvidia Geforce GTX 950 - v.396.54-1
Proton Beta 3.7-4/5/6

Game update: AppID 311340 "", ProcID 17168, IP 0.0.0.0:0
Game removed: AppID 311340 "", ProcID 17168
No cached sticky mapping in ActivateActionSet.pid 16479 != 16476, skipping destruction (fork without exec?)
Generating new string page texture 168: 48x256, total string texture memory is 4.62 MB
ExecuteSteamURL: "steam://url/StoreAppPage/311340"
JS method call SharedConnection.SendMsgAndAwaitResponse with 3 arguments
ExecuteSteamURL: "steam://url/StoreAppPage/311340"
[0909/030824.315058:ERROR:render_media_log.cc(30)] MediaEvent: MEDIA_ERROR_LOG_ENTRY {"error":"Failed to reconcile encoded audio times with decoded output."}
[0909/030824.323536:ERROR:object_proxy.cc(626)] Failed to call method: org.gnome.SessionManager.Inhibit: object_path= /org/gnome/SessionManager: org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SessionManager was not provided by any .service files
[0909/030824.323605:ERROR:power_save_blocker_x11.cc(338)] No response to Inhibit() request!
[0909/031028.051545:ERROR:object_proxy.cc(626)] Failed to call method: org.gnome.SessionManager.Uninhibit: object_path= /org/gnome/SessionManager: org.freedesktop.DBus.Error.ServiceUnknown: The name org.gnome.SessionManager was not provided by any .service files
[0909/031028.051589:ERROR:power_save_blocker_x11.cc(411)] No response to Uninhibit() request!

Ddarcalus 2018-09-30 · hidden on GitHub github
Aajm113 2018-11-18 github

Issue still exists on Proton 3.16-4. Also tried stable version.

Arch Linux x86_64, 4.19.2-arch1-1-ARCH

GGuy1524 2018-12-23 github

A back of the unhandled exception would be useful in this case. Apparently there is a way to accomplish this proton, but I am unable to find the documentation. If the same issue occurs in vanilla wine, it would be useful to get the backtrace from pop-up that will show up there.

Bbasxto 2019-01-13 github

This also got reported on winehq:
https://bugs.winehq.org/show_bug.cgi?id=44127

NNTMan 2019-07-07 github

The game immediately crashes after launch.
steam-311340.log

$ inxi -bM
System:    Host: localhost.localdomain Kernel: 5.2.0-0.rc7.git1.1.fc31.x86_64 x86_64 bits: 64 Desktop: Gnome 3.33.3 
           Distro: Fedora release 31 (Rawhide) 
Machine:   Type: Desktop Mobo: ASUSTeK model: ROG STRIX X470-I GAMING v: Rev 1.xx serial: <root required> 
           UEFI: American Megatrends v: 2304 date: 05/03/2019 
CPU:       8-Core: AMD Ryzen 7 2700X type: MT MCP speed: 2138 MHz min/max: 2200/3700 MHz 
Graphics:  Device-1: Advanced Micro Devices [AMD/ATI] Vega 20 [Radeon VII] driver: amdgpu v: kernel 
           Display: wayland server: Fedora Project X.org 1.20.5 driver: amdgpu resolution: 3840x2160~60Hz 
           OpenGL: renderer: AMD Radeon VII (VEGA20 DRM 3.32.0 5.2.0-0.rc7.git1.1.fc31.x86_64 LLVM 8.0.0) v: 4.5 Mesa 19.1.1 
Network:   Device-1: Intel I211 Gigabit Network driver: igb 
           Device-2: Realtek RTL8822BE 802.11a/b/g/n/ac WiFi adapter driver: rtw_pci 
Drives:    Local Storage: total: 11.57 TiB used: 9.95 TiB (86.0%) 
Info:      Processes: 500 Uptime: 1d 21h 48m Memory: 31.29 GiB used: 16.87 GiB (53.9%) Shell: bash inxi: 3.0.34 
Ssakuramboo 2020-01-02 github

Still crashes at launch with Proton 4.11-11.

Mmacktab 2020-01-27 github

And still crashes on proton-4.2-9, proton-4.11-12 and 4.21-GE-2-8-geab983d... :(
steam-311340.log for proton-4.2-9, proton-4.11-12 and 4.21-GE-2-8-geab983d
steam-sysinfo https://gist.github.com/macktab/31d239bfb7ded7f841b38b2a587af18d

Ddmitry64 2020-02-08 github

Still crashes on Proton 5.0-1

?ghost 2020-05-03 github

Still crashes on Proton 5.0-7

Kernel: Linux 5.4.0-28-generic x86_64
OS: Ubuntu 20.04 LTS
CPU: Ryzen 3 1300x
GPU: Geforce GTX 1050 Ti
RAM: 8GB DDR4
HDD: 1TB
Driver Version: nvidia-driver-440
Steam Version: May 1st build

Crash log: https://pastebin.com/gJk80xqs

I'm not too technical but seems like this'd have to be a small issue as TPP (sequel) runs AMAZING on the exact same engine

Thanks!

Lleleobhz 2020-05-03 github

Same issue here.

Log in steam-311340.log

Hardware specs:

Captura de tela de 2020-05-03 20-11-11

Ccoatlessali 2020-05-17 github

Game still crashes. Tried every custom Proton and environmental variable under the sun. I really want to see this game working. https://pastebin.com/nVXSr6yU

OS: Arch Linux
KERNEL: 5.6.13-zen1-1-zen
CPU: AMD Ryzen 5 2600 Six-Core
GPU: Radeon RX 580
GPU DRIVER: 4.6 Mesa 20.0.7
RAM: 32 GB

?ghost 2020-06-01 github

Also crashes on my Ryzen APU (Vega 8 Graphics)
Log: https://pastebin.com/5wQ8fZD5

Screenshot_from_2020-06-01_01-54-23

?ghost 2020-06-02 github

@CoatlessEskimo So do I this game's fun just for playing in the small sandbox lol.

I tried PROTON_USE_SECCOMP=1 %command% because apparently that can help w/ games with DRM (Idk if that's the problem but can't hurt to test) and it didn't work.

Ccoatlessali 2020-06-18 github

Furthermore, tested reinstalling the prerequisites with Protontricks, and enabling xaudio2_7: native, builtin, as suggested by a Lutris installer that no one has mentioned the working status of.

Ssakuramboo 2020-10-16 github

Proton 5.13-1 plays but after the last post game dialog with Paz and Skullface the game will crash and not save that you beat the game.

Ssakuramboo 2021-04-01 github

With 6.3-1, it no longer crashes when trying to play the trailer for TPP, but instead the game locks up.

Ssakuramboo 2021-06-18 github

With 6.3-5 RC, the final video now shows color bars instead of locking up, and it completes, allowing me to continue and get the unlocks and keep playing.

Still not perfect since the trailer video doesn't play, but no more crashes/lock ups.

LLuso0 2022-07-11 github

Post credit cutscene from first mission (Ground Zeroes) plays slow, frame by frame. Without forcing compatibility, Proton is 7.0-3. Cutscene is skippable, but no more crash.

Also referencing this Reddit post.

Wwaspennator 2022-12-01 github

Does the new Experimental build fix the cutscenes for this too or just Phantom pain?

Proton versions

Launch options

Launch lines

Upstream links