In the meantime there's a thread on Steam:
https://steamcommunity.com/app/221410/discussions/0/1734336452575505938/
And also a Google Sheets document: https://docs.google.com/spreadsheets/d/1DcZZQ4HL_Ol969UbXJmFG8TzOHNnHoj8Q1f8DIFe8-8/htmlview?sle=true#gid=0
Hello @akien-mga, since I'm labeling the issues during initial review, there's not much of an issue with mixing these issue reports.
Some convenience links:
Whitelist requests and unofficially supported games excluded
Mhh, I dunno.. It starts to become confusing when geniuses start to mass report everything and the kitchen sink.
Already half of the first page is wishlists - let alone half of the reminder being bugs in unofficial games.
Nothing extracted yet.
First of all congrats for a great release and for the work you've done here, it's an incredible milestone for Linux gaming.
I see that after 12 hours the issue repo is already filling up pretty fast, which is great, but being familiar with managing open source projects, I wonder if that's the best workflow for the development of Proton on one hand, and for improving SteamPlay compatibility on the other hand.
I would suggest to create new repositories/issue trackers for:
ISSUE_TEMPLATE.md, which would make it clear what game was tested (including its Steam ID for disambiguation), on what platform, etc.This tracker (
ValveSoftware/Proton) would be for actual software issues in Proton, buildsystem stuff, enhancement and feature requests, etc. It should be kept primarily for Proton developers and contributors.WDYT?