protonscr

Proton 9.0-2 Release Candidate testing

protonclosed
ValveSoftware/Proton#7760 · opened 2024-05-24 by ivyl · updated 2024-06-20 · 11 comments · github
Iivyl 2024-05-24 github

Hey all!

We've put together a new 9.0 Release Candidate build for you to test.

In the Steam client the Proton 9.0 app should have a release-candidate beta branch (look for Proton 9.0 in your Steam Library, right click -> Properties... -> BETAS) which you can choose to start testing the 9.0-2 Release Candidates (note that the name of the build in the Steam Settings dialog will not be updated). I will post changes here when we push new builds. The source for the latest RC build is available on the proton_9.0-rc branch in this repository. This branch may be force pushed.

We are interested only in issues that are new to the 9.0-2 RC builds. If you believe that something broke please confirm that the problem does not occur with 9.0-1 (the "none" beta branch) before reporting it here.

The changelog is tentative - it has not yet been verified by our QA staff, and can change before the final release as we add or remove features during RC testing.

All of the fixes listed below were deployed previously via Proton Experimental or Proton Hotfix. Appropriate Proton version was used automatically on a game basis on the Steam Decks. This release stabilizes those changes after extensive testing.

  • Now playable:
    • Alpha League
    • Battlezone Gold Edition in VR mode
    • Black Desert Online
    • FreestyleFootball R
    • Helldivers 2
    • Hero's Land
    • Iragon
    • SimCity 3000 Unlimited
    • Warlords Battlecry III
  • Enabled controller support via Xalia in the launchers of:
    • Clustertruck
    • Fallout 3 (standard and GOTY edition) - partial support only
    • Fallout 4
    • Mugsters
    • The Elder Scrolls V: Skyrim (72850)
    • The Elder Scrolls V: Skyrim Special Edition
    • Tomb Raider: Anniversary
    • Tomb Raider: Legend
  • Limited number of cores seen by the following games making them playable on a high core count CPUs:
    • Call of Juarez: Gunslinger
    • Command & Conquer and The Covert Operations
  • Fixed Ghost of Tsushima and Horizon Forbidden West displaying a warning about outdated drivers with Nvidia GPUs.
  • Fixed The Finals crashing on launch after a recent game update.
  • Fixed The Finals wrongly detecting button mashing.
  • Fixed The Finals not working on machines supporting AVX512 without clearcpuid=304 in the kernel command line.
  • Fixed Apex Legends not starting after a recent game update.
  • Fixed Tekken 8 reporting wrong connection type if both WiFi and Ethernet are present.
  • Fixed Ubisoft Launcher not starting games with a fresh Proton prefix.
  • Fixed Halo Infinite crashing randomly during "initializing data".
  • Fixed Beat Saber not being playable on Nvidia GPUs without using the legacy branch.
  • Fixed Marvel vs Capcom: Infinite crashing when creating multiplayer lobby.
  • Fixed hosting multiplayer games in Foundry.
  • Fix rendering of Japanese characters in the launcher of Granado Espada Japan.
  • Fixed Nightingale not being able to authenticate with Steam on desktop.
  • Fixed Bloons Monkey City thinking it's offline with IPv6 support disabled.
  • Fixed Ubisoft Launcher asking for serial number on the first launch of Tom Clancy's Ghost Recon: Future Soldier.
  • Fixed Descent 3 not working in GL mode.
  • Fixed Shatterline freezing on loading screen when trying to join a second online match in a session.
  • Fixed Call of Juarez: Bound in Blood failing to launch on a fresh prefix and failing on NVIDIA GPUs.
  • Fixed audio stutter in Viking: Battle for Asgard.
  • Fixed Russian language rendering in Brothers: A Tale of Two Sons launcher.
  • Fixed scaling in The Desolate Hope when playing on desktop.
  • Improved controller input support for Tower Princess.
  • Improved performance in We Love Katamari REROLL+ Royal Reverie.
  • Fixed GRIS showing error window when exiting the game.
  • Fixed issues with transparency in Akka Arrh.
  • Fixed load / save dialogs not working in Idle Spiral on Steam Deck.
  • Added raw HID support for VKB Gunfighter SCG.
  • Fixed random crashes in Cosmoteer Starship Architect & Commander.
  • Fixed font rendering in Cosmoteer Starship Architect & Commander on Steam Deck.
  • Improved Chinese font rendering in Cosmoteer Starship Architect & Commander.
  • Fixed Russian and Hebrew font rendering in Simon the Sorcerer: 25th Anniversary Edition.
  • Improved font rendering in Alien Swarm: Reactive Drop on Steam Deck.
  • Updated support for OpenXR to version 1.1.36.
  • Updated OpenVR support to v2.2.3.
  • Updated vkd3d-proton to v2.12-58-gf6d39052afb1.
  • Updated dxvk to v2.3.1-64-g889802887fa5.
  • Updated dxvk-nvapi to v0.7.0-7-gaae4902b6ff7.
  • Updated Wine Mono to version 9.1.0.
Rrbernon 2024-06-03 github

RC2 and RC3 builds have been published shortly after one another. RC2 contains a fix for a possible DXVK crash, RC3 additionally contains a fix for a Battle.net installer crash.

Ddeathxxx123 2024-06-09 github

Diablo 4 is crashing after long play with RC. No problem with normal Proton 9.
I played long time with normal Proton 9, then i switch to RC and crashing is started. I play like 1 week like that.
Then i switch back to normal Proton 9 and all are super fine. Absolute no crash and no bugged textures with Bazzite distro. 4K 60FPS no DLSS or FSR. Just to know. Wayland is the key for D4.

Distro:Fedora Linux 40.20240531.0 (Bazzite GNOME) (64 бита) (Wayland)
Kernel:6.8.10-301.fsync.fc40.x86_64
RAM:32 GB
GPU Driver:NVIDIA 550.78
GPU:NVIDIA GeForce RTX 3060 Ti
CPU:AMD Ryzen 7 5800X3D 8-Core

Kkisak-valve maintainer 2024-06-09 github

Hello @deathxxx123, please add PROTON_LOG=1 %command% to the game's launch options and attach the generated $HOME/steam-$APPID.log to this issue report as a file. (Proton logs compress well if needed.)

AAJuujarvi 2024-06-10 github

@deathxxx123 I'd like to look into this. How long would you say it takes for you to get a crash? That way I can make sure I am spending a similar amount of time testing.

Ddeathxxx123 2024-06-10 github

@deathxxx123 I'd like to look into this. How long would you say it takes for you to get a crash? That way I can make sure I am spending a similar amount of time testing.

I'm not sure. Few times in day. Maybe 3-4 hours or more. Just crash and quit to desktop.

I will add proton log with both versions. Was too busy.

Ddeathxxx123 2024-06-10 github

Hello @deathxxx123, please add PROTON_LOG=1 %command% to the game's launch options and attach the generated $HOME/steam-$APPID.log to this issue report as a file. (Proton logs compress well if needed.)

Do i need to play until crash?

AAJuujarvi 2024-06-10 github

Replying to https://github.com/ValveSoftware/Proton/issues/7760#issuecomment-2159209534

Yeah, playing until the crash would be the way you would need to grab it. Generally basic logging channels stay pretty small so hopefully that is not an issue. I'll be testing it shortly to see if I can reproduce the issue but if I can not then a log would be the only way we could potentially investigate it further.

Ddeathxxx123 2024-06-10 github
Ddeathxxx123 2024-06-11 github

I test it few hours today, but the game just do not want to crash. Maybe because D4 has big update 2 days ago. Maybe they fix something. I will keep testing with RC proton this week.

Ddeathxxx123 2024-06-14 github

The D4 is not wiling to crash. I im sorry to disturb you guis. It run just fine.

Iivyl 2024-06-20 github

No worries and thanks for checking. Closing this now since 9.0-2 is out :-)

Proton versions

Launch options