protonscr

Unreal Engine 4 HDR cvars do not work properly

protonopen
ValveSoftware/Proton#7831 · opened 2024-06-13 by MLGBigSmoke35 · updated 2024-06-13 · 0 comments · github
MMLGBigSmoke35 2024-06-13 github

Compatibility Report

Any Directx 11 Unreal Engine 4 game(haven't tested Directx 12).

System Information

Symptoms

The Unreal Engine 4 hdr cvars cause the game to only peak at 80 nits. The deck still detects it as hdr and it does not look like a raw scrgb frame buffer.

Reproduction

Locate Engine.ini and use these cvars https://www.pcgamingwiki.com/wiki/Engine:Unreal_Engine_4#High_dynamic_range_.28HDR.29

Nothing extracted yet.