protonscr

Elite Dangerous 2024

protonclosed appid 359320
ValveSoftware/Proton#7861 · opened 2024-06-29 by vernwinkle · updated 2024-06-29 · 1 comments · github · game page · search this game
1 matching comments, n / p to jump
Vvernwinkle 2024-06-29 github

Compatibility Report

  • Elite: Dangerous
  • App ID 359320

System Information

  • GPU: embedded i7-1365U
  • Video driver version: GL 4.6 - Mesa/Mesa-Vulkan 22.3.6 (Debian Bookworm up-to-date)
  • Kernel version: 6.1.0-21
  • Link to full system information report: https://gist.github.com/vernwinkle/6e5a3fc0d72c20fbceaa3e5e79721afc
  • Proton version: Experimental (20240628)
  • Launch: gamemoderun %command% (maintainer version of gamemode.ini)

I confirm:

  • [N] that I haven't found an existing compatibility report for this game.
  • [Y] that I have checked whether there are updates for my system available.

Symptoms

The launcher is hogging CPU except/until a game has launched and exited or possibly just a time-lapse having occurred.

I cannot enter the game with the Odyssey expansion selected. The first item on the Odyssey menu is 'Start' and it appears to be running an introduction/tutorial which terminates after three lines of green text with an Orange Sidewinder error. No 'Stuck Recovery' just permanent error. I suspect possibly some missing content in this introductory sequence but can't rule out a Proton-related or platform-related issue.

If I play the Horizons expansion, I initially couldn't get past the 'Planet Generation' step until what I believe was a 'shader update.'
I can now enter the Horizons game flawlessly except, if I attempt to enter the atmosphere of a planet, as I transition from orbital-flight to orbital glide or orbital-flight to emergency-drop, at that point I immediately get an Orange Sidewinder error with game exit to menu and upon attempting a restart I will immediately get the Orange Sidewinder until/unless I perform a 'Stuck Recovery' first. I have tried reducing my display resolution to 640x320 and minimising all of the performance settings. I normally would choose 1600x900 with the 'mid' performance profile.

I have a relatively high-latency internet connection. I don't have any reason/insight to rule latency in or out as a contributing factor.

I have the 'Optimus' dual GPU design in this laptop, with the discrete GPU being an Nvidia A500 RTX. I have the various bumblebee packages installed. I can happily run glxgears (and various native apps) with either GPU using 'optirun' but have yet to see the Steam client recognise the discrete GPU at all.

Kkisak-valve maintainer 2024-06-29 github

Hello @vernwinkle, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/150#issuecomment-2198117039.

Launch lines

Upstream links