protonscr

Doom freezes on vulkan renderer

protonopen appid 379720Game compatibility
ValveSoftware/Proton#7871 · opened 2024-07-03 by iseal56 · updated 2025-04-26 · 7 comments · github · game page · search this game
Iiseal56 2024-07-03 github

Compatibility Report

  • Name of the game with compatibility issues: DOOM 2016
  • Steam AppID of the game: 379720

System Information

  • GPU: Quadro M4000
  • Video driver version: NVIDIA proprietary 550.90.07
  • Kernel version: 6.5
  • Link to full system information report as Gist: here
  • Proton version: I've tried 9.0-2, 8.0-5 and GE-Proton9-5

I confirm:

  • [x] that I haven't found an existing compatibility report for this game.
  • [x] that I have checked whether there are updates for my system available.

Symptoms

Game freezes at a random time between 3-5 minutes after game starting up.
Pretty horrible performance with OpenGL but that might just be my horrible build.

Reproduction

  1. Start the game
  2. Go into the campaign
  3. Select your save file
  4. Select settings
  5. Set the vulkan renderer
  6. Wait for the game to restart
  7. Continue game
  8. Wait 3 minutes
  9. Freeze.

steam-379720.log

GGibitwit 2024-07-04 github

Freezing for me too and others on various forums. I posted here: https://github.com/ValveSoftware/Proton/issues/3548

SShallrath 2024-07-07 github

Can confirm with a GTX 1070.
I have played this game a lot before using Vulkan so this seems to be a regression.

SStarLederer 2024-09-14 github

Same happens on my system. Linux 6.6, GTX 1070, driver version 560, Proton 9.0.1, 2560x1440 monitor (this might be important...).

OpenGL performance is acceptable but noticeably slower than Vulkan, Vulkan crashes 1-3 minutes into gameplay. =(

Seems to depend on GPU load because I never got those crashes in the main menu and I was able to play the first 2 missions through by setting aspect ratio to 5:4 for the first minute of gameplay (in my case resolution also went down to like 720p). Unfortunately this trick does not work on the third mission, walking into seemingly random areas still freezes and crashes the game.

Interestingly enough I got very similar behavior in Cyberpunk 2077 but I can't test anymore because I uninstalled it. It launched, I could play for about a minute, and then it randomly froze. Audio kept working for surprisingly long but stopped eventually. Cyberpunk never fully crashed though so I had to kill the window.

I am also able to play Assassin's Creed (2007), GTA San Andreas definitive edition, Battlefront 2 and Need For Speed (2015) on Proton (soda) 9.0.1 + dxvk in Bottles so my PC definitely can run games.

Gguerra08 2025-01-07 github

Same thing happens to me as well.

Operating System: Bazzite 41
KDE Plasma Version: 6.2.5
KDE Frameworks Version: 6.9.0
Qt Version: 6.8.1
Kernel Version: 6.12.8-201.bazzite.fc41.x86_64 (64-bit)
Graphics Platform: Wayland
Processors: 12 × AMD Ryzen 5 1600 Six-Core Processor
Memory: 15.6 GiB of RAM
Graphics Processor: NVIDIA GeForce GTX 1080/PCIe/SSE2
Manufacturer: Gigabyte Technology Co., Ltd.
Product Name: AB350M-Gaming 3

Vulkan Instance Version: 1.3.296

Tested with multiple Proton versions.

FFozzieHi 2025-04-07 github

I've just switched from an NVIDIA GTX 1060 6GB where I had this issue, to an Intel Arc B580 which works fine on the Vulkan mode. From the comments above, perhaps this is just an issue on NVIDIA (or even possibly just Pascal and earlier) cards?

SShallrath 2025-04-07 github

From the comments above, perhaps this is just an issue on NVIDIA (or even possibly just Pascal and earlier) cards?

This would be my guess too. Not many people seem to be affected regarding the activity of this issue. It is a regression however as it definitely worked before.

Iiseal56 2025-04-26 github

This has the same issue on the Quadro M5000
yes i know its a card nobody uses

Proton versions

Upstream links