protonscr

New Steam Play/Proton performs poorly with OpenGL games

protonclosed
ValveSoftware/Proton#80 · opened 2018-08-22 by rea987 · updated 2018-08-23 · 4 comments · github
Rrea987 2018-08-22 github

As I have just tried with Quake, GLQuakeGL, GLQuakeWorld and Deus Ex; OpenGL renderers crash the games or performs extremely poorly.

  • Quake (WinQuake) and QuakeWorld which use software renderer work fine.
  • GLQuake and GLQuakeWorld crashes.
  • Deus Ex: Game of the Year Edition works fine with stock Direct3D renderer.
  • Deus Ex: Game of the Year Edition works okay with software renderer.
  • Deus Ex: Game of the Year Edition runs extremely bad with stock OpenGL renderer. (1 FPS)
  • Deus Ex: Game of the Year Edition runs extremely bad with UTGLR's OpenGL renderer. (1 FPS)

System:
Linux Mint 19 (x64) Mate, GeForce 940M (396.51 via Proprietary GPU Drivers PPA), Intel i5-6200U CPU

My Steam - System Information:
https://gist.github.com/rea987/7a5d859effac81a09928b16520f88781

XXalphenos 2018-08-22 github

I had major issues with Doom when It was trying to launch in OpenGL mode. Vulkan mode was perfect.

Ddawid2193487 2018-08-22 github

Quake Live uses OpenGL and it has no problems with rendering and it's performance is on par with Windows.

IIceAmaura 2018-08-22 github

OpenGL on Proton has worked for me at normal speed with the games I have tried. Using Mesa 18.3dev, LLVM7 and Intel Integrated with i915.

Rrea987 2018-08-23 github

Making Deus Ex (OpenGL) and Prey (2006) to use native desktop resolution with native aspect ratio by editing games' config files fixed issue with those particular games. GLQuake still cannot be launched despite 2 Steam updates and a driver update for Nvidia.

Nothing extracted yet.