About the second issue, with GE-Proton 9.20, the problem does not occur. I can see the track times of the other players without any problems
Using this Proton-GE fork made by @JacKeTUs (original by @GloriousEggroll ) , the problem with force feedback (which I did not report at first) has been fixed.
This problem was that if you set a high value in the FFB gain set in game (for example 100%) at certain times it would disappear completely and then reappear. I solved it temporarily by lowering this value between 50-60%. This issue is comented on the Assetto Corsa EVO issue.
ge-proton9-20x1 2024-11proton 9.20x1 2024-11
Compatibility Report
System Information
I confirm:
Symptoms
The game works apparently well, but has a couple of issues:
1 - When using my Logitech G29 steering wheel (with the new-lg4ff driver), it does not let me assign the brake pedal (Axis 3). If I select the G27 compatibility mode of the steering wheel with Oversteer, it does.
2 - In time attack mode, the game is not able to display the other players` best lap times , as it does in Windows.
3 - FFB gain in high values at certain times it would disappear completely and then reappear. (FIXED Here)
Reproduction
1 - Attempting to assign the brake pedal axis in the controls section.
2 - After selecting car and track in time attack mode
MORE INFO:
On the first issue, like Hot Lap Racing and Classic Racers Elite , the game is developed with Unity 3D, and the control mapping is done by the asset Rewired. A few months ago I also had the same problem using proton with another game developed in Unity and using Rewired, Extreme Rally Raid, so the problem seems to be here, but asking for support its developer told me that it was Proton's issue. You can see it here:
https://discussions.unity.com/t/rewired-advanced-input-for-unity/551703/9375