Hello @TerohsLab, Steam's shader pre-cache subcomponent is handled by the Steam client, not Proton. The functional part of this issue report is being tracked at https://github.com/ValveSoftware/steam-for-linux/issues/10285. Closing in favor of the older issue report.
Up to date Tumbleweed.
Wby the fuck do we need wait for the 15gb shader update on OW2 before downloading the 5gb game updaate, to then downloaad the 15gb of shaders again?
You gave us priority on your last updates but now you it seems like you dont understand low throughput lines at all.
Let us send the updates before queuing up the shader download ... maybe?