Similar issue here.
The game halts during Game Optimizations/Shader compilations. I do not make it to the menu. In a single case I got past the optimization where then a video began to play, but it only showed one of the first fading in frames and I heard the sound of the video.
I have some different issues.
i have the same problem
log: steam-2456740.tar.gz
there are a lor of:6600.858:0168:016c:warn:vkd3d-proton:vkd3d_queue_create: Enabling global submission mutex workaround, 6602.249:0168:016c:warn:vkd3d-proton:d3d12_device_QueryInterface: {a7aa6116-9c8d-4bba-9083-b4d816b71b78} not implemented, returning E_NOINTERFACE., 6602.323:0168:0288:warn:threadname:NtSetInformationThread Thread renamed to L"wine_threadpool_worker" 6602.324:0168:028c:warn:threadname:NtSetInformationThread Thread renamed to L"wine_threadpool_worker", 6684.689:0168:01bc:warn:vkd3d-proton:vkd3d_acceleration_structure_convert_inputs: Application is using IndexBuffer = 0 and IndexFormat != UNKNOWN. Likely application bug. 6684.689:0168:01bc:warn:vkd3d-proton:vkd3d_acceleration_structure_convert_inputs: Application is using IndexBuffer = 0 and IndexFormat != UNKNOWN. Likely application bug., 6688.948:0168:02f8:warn:vkd3d-proton:dxgi_vk_swap_chain_wait_worker: Failed to increment swapchain semaphore. Did application forget to acquire? 6688.967:0168:02f8:warn:vkd3d-proton:vkd3d_native_sync_handle_release: Failed to release semaphore (#12a).
system report: reposrt.txt
InZOI GTX 750
Issue transferred from https://github.com/ValveSoftware/Proton/issues/8851.
@Rizqykaa posted on 2025-06-25T15:05:58:
Can you bypass "Limited Graphic Perfomance" On InZOI? GTX 750
i have tested the game again but i have a black screen
steam-2456740.log
Compatibility Report
System Information
I confirm:
steam-2456740.log
Symptoms
The game fails to reach the main menu and sort of black-screens along the way. To clarify: the process is strangely long with only a loading splash screen and a shader compilation screen appearing along the way (both of which complete though), but the main menu is never reached I eventually get stalled by a black screen.
My log is also filled with a ton of
vkd3d-protonmessages, too.Reproduction
NOTE: I was running Steam (and, by extension, the game) in
gamescope, but I don't think this should have any impact. My specific steps were:Additional Note: Attempting to run it on my NVMe SSD made little difference. The process is still somewhat lengthy, and the only discernible difference is that the shader compilation is significantly faster (though, I can't even truly claim this because I already did that on the previous drive). Either way: it doesn't fix the black screen issues.