protonscr

Geometry Dash input inconsistencies

protonclosed
ValveSoftware/Proton#8706 · opened 2025-05-17 by furretgd1 · updated 2025-05-17 · 1 comments · github
Ffurretgd1 2025-05-17 github

Compatibility Report

  • Name of the game with compatibility issues: Geometry Dash
  • Steam AppID of the game: 322170

System Information

  • GPU: Intel Arc B580
  • Video driver version: mesa 1:25.0.5-1
  • Kernel version: 6.14.6-zen1-1-zen
  • Link to full system information report as Gist:
  • Proton version: 10.0-1 (beta)

I confirm:

  • [x] that I haven't found an existing compatibility report for this game.
  • [x] that I have checked whether there are updates for my system available.

Log

https://gist.github.com/furretgd1/78d3650e389bb3d533db17183bc468dc

Symptoms

The game is currently inconsistently and inaccurately registering input releases and holding inputs for too long. You can most easily notice this with the ship gamemode within Geometry Dash via either Mouse or Keyboard. If you're skilled enough you can see the issue even easier in the insane demon Buff This. The bug seems to be inconsistent with when it decides to hold or miss inputs.

Reproduction

  1. My system configuration to replicate this is running an Intel Arc B580 with an Intel I5-13600KF using Bar support running DDR5 memory at 5600 MHz profile.

  2. Running the Arch Linux distro using Hyprland as the Window Manager

(NOTE: running with or without Gamescope doesn't resolve the bug for me but feel free to test with and without gamescope)

  1. Running the game with these options: WINEDLLOVERRIDES="xinput1_4=n,b" %command%

  2. Playing any level will result in the bug appearing however buff this is the easiest to spot the bug in.

Kkisak-valve maintainer 2025-05-17 github

Hello @furretgd1, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/5304#issuecomment-2888360911.