protonscr

Controller input is still processed by the game when it's out of focus

protonopen
ValveSoftware/Proton#8719 · opened 2025-05-20 by FooBarrior · updated 2025-05-20 · 0 comments · github
FFooBarrior 2025-05-20 github

Following up https://github.com/ValveSoftware/Proton/issues/8676, while the major part of the issue is resolved, some quirks are still left

  1. Steam overlay keyboard, while properly receiving the controller input, doesn't prevent the game to receive it
  2. The gnome's "compose" screen does not prevent the game to receive the controller input

Image

However, the keyboard key presses behave as expected, i.e. they are not accessed by the game, at least in case 1. It's hard to say, whether it is so for case 2.

Note that it's observed while running the wayland session on Gnome.

Test configuration

OS: Arch linux/GNOME/Wayland x86
Device: PC intel + Nvidia
DRM is enabled and nvidia is the only dri card.
Games tested: V Rising, Clair obscur Expedition 33
Proton version: 1747306081 experimental-10.0-20250515

Upstream links