This also occurs with Captain of Industry (another Unity game, ID 1594320), and a diff of the stack trace only meaningfully differs in the addresses (as expected). Size of the libraries and the versions are identical between the one I have and the one posted. (Though I do not have the d3d11: failed to create factory (80004005) line.)
Changing to Proton 9.0 or Proton Hotfix (as of Jun 8, 2025 21:47 UTC), makes Captain of Industry run.
...
Potentially unrelated, Talos Principle 2 (ID 835960) also crashes on launch with a DirectX error:
LogRHI: Checking if RHI D3D12 with Feature Level SM6 is supported by your system.
LogD3D12RHI: D3D12CreateDevice failed with code 0x80004005
LogD3D12RHI: DirectX Agility SDK runtime found.
LogD3D12RHI: Error: Failed to choose a D3D12 Adapter.
LogD3D12RHI: Adapter was not found
LogRHI: RHI D3D12 is not supported on your system; Windows 10 (21H1) [10.0.19045.5796]
Hopping back to Proton 9.0 doesn't make it run, however.
GPU: Nvidia RTX 4090
Video driver version: 570.144
Kernel version: 6.14.4-200.fc41.x86_64
Hello @FlyingFrogger317, can you test how the various games behaves with a current point release of mesa from a PPA like oibaf or kisak-mesa? I suspect you're seeing a mesa/ANV 25.0.0 requirement which shows as info: Skipping: Device does not support 256 of push data like https://github.com/ValveSoftware/Proton/issues/3994#issuecomment-2951317169.
@kisak-valve Tested all the games using kisak-mesa and they work like normal on Proton Experimental. It is certainly interesting to have to use an unoffical release to get the version that works. Error does return after uninstalling the ppa's packages.
Thanks for checking, that makes this part of DXVK 2.7's driver feature requirements, which we can see at https://github.com/doitsujin/dxvk/wiki/Driver-support.
Closing per the last comment.
Hello @Esras, your issue is unrelated to what was reported here. Please add a note to the relevant games compatibility reports with Proton logs where it makes sense.
Thanks for checking, that makes this part of DXVK 2.7's driver feature requirements, which we can see at https://github.com/doitsujin/dxvk/wiki/Driver-support.
Closing per the last comment.
Hello @Esras, your issue is unrelated to what was reported here. Please add a note to the relevant games compatibility reports with Proton logs where it makes sense.
Thanks for your help!!!
proton experimentalx2 2025-06proton hotfixx2 2025-06proton 9.0x1 2025-06PROTON_LOG=1x1 2025-06PROTON_USE_WINED3D=1x1 2025-06PROTON_USE_WINED3D=1 %command%x1 2025-060x80004005x1 2025-06
Compatibility Report
System Information
I confirm:
Symptoms
As of 6/4/25, all these games ran with Proton Experimental. At around 1:30 AM PST, these games failed. In logs you can see the error "d3d11: failed to create factory (80004005).". Proton logs with "PROTON_LOG=1 %command%" do not generate, it crashes too early. Tested on another computer with the same specs, same error.
Reproduction
Player.log