protonscr

The Alters

protonopen appid 1601570Game compatibility - UnofficialXAudio2
ValveSoftware/Proton#8811 · opened 2025-06-13 by EnLaLuna91 · updated 2026-07-15 · 26 comments · github · game page · search this game
1 matching comments, n / p to jump
EEnLaLuna91 2025-06-13 github

Compatibility Report

  • Name of the game with compatibility issues: The Alters
  • Steam AppID of the game: 1601570

System Information

steam-1601570.tar.gz

PD: I have compressed the log in a tar.gz because it won't let me upload it, as it weighs more than 35Mb.

I confirm:

  • [x] that I haven't found an existing compatibility report for this game.
  • [x] that I have checked whether there are updates for my system available.

Symptoms

After displaying the logos, warnings and loading the shaders, the screen freezes, I have waited for more than 10 minutes, but it does nothing.

Reproduction

Start the game.

Sscrewylightbulb 2025-06-13 github

I am having the exact same issue, but with very different hardware/desktop etc.

https://gist.github.com/screwylightbulb/0cfca68000ba76c9c4b26353af2b7700

AAdityaHebballe 2025-06-14 github

The game for me crashes if I do any kind of input with Keyboard or Mouse. If I launch the game and only use the controller without touching kb/m then it does not crash.

Ffaattori 2025-06-14 github

The game for me crashes if I do any kind of input with Keyboard or Mouse. If I launch the game and only use the controller without touching kb/m then it does not crash.

I can confirm this, game immediately crashes when I move the mouse, but I could get past the crash with a controller.

AAdityaHebballe 2025-06-14 github

The game for me crashes if I do any kind of input with Keyboard or Mouse. If I launch the game and only use the controller without touching kb/m then it does not crash.

I can confirm this, game immediately crashes when I move the mouse, but I could get past the crash with a controller.

Did you happen to find a workaround?

Ffaattori 2025-06-14 github

Did you happen to find a workaround?

I have not been able to find anything to stop it crashing on mouse input.

Edit: Changing the display mode to "Windowed" makes the crashes on mouse input stop, but that starts causing weird artifacting around the mouse cursor.

Sscrewylightbulb 2025-06-14 github

Yeah can also confirm it crashes on mouse / keyboard input. Wonder if there's some kind of workaround using gamescope.

EEnLaLuna91 2025-06-14 github

I don't have a controller to test or fix the problem, I only have a keyboard and a mouse.

It's strange that with keyboard and mouse it fails in this way, isn't it?

AAdityaHebballe 2025-06-14 github

Yeah can also confirm it crashes on mouse / keyboard input. Wonder if there's some kind of workaround using gamescope.

Did you have any luck with gamescope?

Mmatte-schwartz 2025-06-14 github

Experienced a couple game crashes on 575.57.08, usually happening at the beginning of some cutscenes. Most recent was starting Journey 1.

Notable line in logging seems to be:

3047.131:016c:0244:err:msvcrt:_wassert (L"iface->lpVtbl == &d3d12_resource_vtbl",L"../src-vkd3d-proton/libs/vkd3d/vkd3d_private.h",1159)

steam-1601570.zip

System:
  Host: blackwell Kernel: 6.15.2-2-cachyos arch: x86_64 bits: 64
  Desktop: Cosmic v: N/A Distro: CachyOS
CPU:
  Info: 8-core model: AMD Ryzen 7 9800X3D bits: 64 type: MT MCP cache:
    L2: 8 MiB
  Speed (MHz): avg: 4133 min/max: 603/5272 cores: 1: 4133 2: 4133 3: 4133
    4: 4133 5: 4133 6: 4133 7: 4133 8: 4133 9: 4133 10: 4133 11: 4133 12: 4133
    13: 4133 14: 4133 15: 4133 16: 4133
Graphics:
  Device-1: NVIDIA GB202 [GeForce RTX 5090] driver: nvidia v: 575.57.08
  Display: wayland server: X.org v: 1.21.1.16 with: Xwayland v: 24.1.6
    compositor: cosmic-comp driver: gpu: nvidia,nvidia-nvswitch
    resolution: 640x480~60Hz
  API: EGL v: 1.5 drivers: nvidia,swrast
    platforms: gbm,wayland,x11,surfaceless,device
  API: OpenGL v: 4.6.0 compat-v: 4.5 vendor: nvidia mesa v: 575.57.08
    renderer: NVIDIA GeForce RTX 5090/PCIe/SSE2
  API: Vulkan v: 1.4.313 drivers: nvidia surfaces: N/A
  Info: Tools: api: clinfo, eglinfo, glxinfo, vulkaninfo
    de: kscreen-console,kscreen-doctor gpu: nvidia-settings,nvidia-smi
    wl: wayland-info x11: xdpyinfo, xprop, xrandr
EEnLaLuna91 2025-06-15 github

Any idea of a possible solution to get the keyboard and mouse to work and not freeze the screen?
I understand that there is no possible solution?

MMatterGrey 2025-06-15 github

There's a thread about it here on the steam forums. I think the only viable workaround at the moment is to run the game in windowed mode. It works fine for me with mouse and keyboard, but any attempt to switch to fullscreen will cause the menus to freeze upon keyboard/mouse interaction.

EEnLaLuna91 2025-06-15 github

Thanks, it seems that when I play with %command% -ResX=2440 -ResY=1361 -windowed at least I get to the menu, which before even that, now I can not test I can not play for time, but tomorrow I will try to see if you can play.

MMatterGrey 2025-06-15 github

Windowed mode isn't ideal, but I'm in the third chapter. It's never crashed, and I haven't noticed any unintentional graphics corruption.

Xx-0D 2025-06-15 github

Alters are crashing (or just exit) after chapter is done or some cutscenes played on Steamdeck OLED 1TB. Tested with default proton config, proton-10.0-2 (beta), proton hotfix, proton experimental. It frustrating but playable.

SsTiKyt 2025-06-16 github

Full game is borked on Nvidia GPUs (Seems to work for some AMD users, needs confirmation)

You can run it in a windowed mode, and it is kind of playable with a gamepad, but the moment you move your mouse or press any key it dies. Also water texture colors are wrong.

I've tried to address this in my Steam review and asked devs to confirm if this WILL NOT be worked on to fix, and got this in response from the developer:

Hello sTiKyt,

Thank you for taking the time to leave a review. We're sorry to hear you've encountered technical issues with our game.

I confirm that, while it's supported on Steam Deck, the game is not and will not be supported on Linux OS.

The system requirements are always available both on the Steam Store and on our FAQ site.

Wishing you well!
Agata, 11 bit studios

Basically, some community manager is simply telling us it won't be fixed and they don't care. I'm refunding the game.

Aalosarjos 2025-09-15 github

I hope someone checks at this, unplayable on fullscreen even with AMD GPU :S

Aalxns7 2025-09-22 github

The game freezes on default settings after the initial logos and prompts.

I was able to get to the menus with the -windowed launch option, and then set to exclusive fullscreen in the game options, which seems to work fine with mouse+keyboard (have yet to start a journey). However you need to enable fullscreen every time.

I have AMD hardware with a multi monitor setup.

SsTiKyt 2025-09-22 github

The game freezes on default settings after the initial logos and prompts.

I was able to get to the menus with the -windowed launch option, and then set to exclusive fullscreen in the game options, which seems to work fine with mouse+keyboard (have yet to start a journey). However you need to enable fullscreen every time.

I have AMD hardware with a multi monitor setup.

FYI, it mouse and keyboard only seems to work for AMD users, for Nvidia game is broken, I've yet to see at least one case where it works on Nvidia

PPoliticalCustard 2025-11-14 github

Game freezing after shaders are built. I've tried various fixes mentioned on ProtonDB but none work, I've not been able to run it in windowed mode on my AMD hardware, having to dual-boot to play this game which I find a little painful.

I was saddened to read the response from the developers that was posted above.

Ggraynk 2025-11-20 github

Can confirm that mouse and keyboard causes a crash after the shader compilation window. Thankfully, with the gamepad it seems to be quite stable (it crashed once for me after the opening sequence, but afterwards it's been rock solid for ~10-15 in-game days on nvidia)

MMeldanor 2025-12-08 github

The Alters received a bigger update today and I tried it with Proton Hotfix and it seems to work now. At least I can get into the main menu - didn't have the time to properly start it at the moment because I'm busy.

PPoliticalCustard 2025-12-08 github

The Alters received a bigger update today and I tried it with Proton Hotfix and it seems to work now. At least I can get into the main menu - didn't have the time to properly start it at the moment because I'm busy.

It works, just playing now! Thank you for your post about the update.

GGamezombieCZ 2025-12-28 github

I have frequent crashes when completing tasks etc., before the game crashes it also crashes Steam client.

DDragoonAethis 2026-07-15 github

The Alters has received a new expansion/DLC earlier this week. I played it with Proton Experimental [bleeding-edge] yesterday just fine, but as of today's bleeding-edge update the game started crashing right after its black window shows up. Proton Hotfix still works. Wrapping the game in Gamescope or toggling Wayland on/off via env vars has no effect.

TheAlters-backup-2026.07.15-15.34.42.log

Kkisak-valve maintainer 2026-07-15 github

Hello @DragoonAethis, please add PROTON_LOG=1 %command% to the game's launch options, reproduce the regression, and attach the generated $HOME/steam-$APPID.log to this issue report as a file. (Proton logs compress well if needed.) Also, please copy the contents of Steam Runtime Diagnostics from Steam (Steam -> Help -> Steam Runtime Diagnostics) and put it in a gist, then include a link to the gist in this issue report.

DDragoonAethis 2026-07-15 github

@kisak-valve no longer reproduces, bleeding-edge was updated since the comment and bumped dxvk to latest master with this commit - the log above mentions SwapChain1->ResizeBuffers(NumBackBuffers, SizeX, SizeY, UE::DXGIUtilities::GetSwapChainFormat(PixelFormat), SwapChainFlags) failed so that tracks.

Proton versions

Launch options

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