Found a workaround:
launch options: PROTON_USE_WINED3D=1 PROTON_NO_D3D10=1 PROTON_NO_D3D11=1 %command%
plus doing protontricks 547930 d3dcompiler_47 d3dx9
Hello @Patola, these look like the lines of interest from your Proton log:
err:d3dcompiler:D3DCompile2 Failed to compile shader, vkd3d result -4.
err:d3dcompiler:D3DCompile2 Shader log:
err:d3dcompiler:D3DCompile2 <anonymous>:281:8: W5300: Implicit truncation of vector type.
err:d3dcompiler:D3DCompile2 <anonymous>:282:8: W5300: Implicit truncation of vector type.
err:d3dcompiler:D3DCompile2 <anonymous>:331:1: W5305: Unhandled attribute 'flatten'.
err:d3dcompiler:D3DCompile2 <anonymous>:340:14: W5300: Implicit truncation of vector type.
err:d3dcompiler:D3DCompile2 <anonymous>:303:1: W5305: Unhandled attribute 'branch'.
err:d3dcompiler:D3DCompile2 <anonymous>:368:8: W5300: Implicit truncation of vector type.
err:d3dcompiler:D3DCompile2 <anonymous>:369:8: W5300: Implicit truncation of vector type.
err:d3dcompiler:D3DCompile2 <anonymous>:370:8: W5300: Implicit truncation of vector type.
err:d3dcompiler:D3DCompile2 <anonymous>:371:8: W5300: Implicit truncation of vector type.
err:d3dcompiler:D3DCompile2 <anonymous>:394:1: E5000: syntax error, unexpected invalid token
err:d3dcompiler:D3DCompile2
@kisak-valve thanks. These messages seem to be very similar to the ones that appear inside the "Show details" of the dialog. However, I don't know any modern graphics programming to be able to debug this output.
In any fashion at least I have a functional workaround for the moment.
PROTON_NO_D3D10=1x1 2025-06PROTON_NO_D3D11=1x1 2025-06PROTON_USE_WINED3D=1x1 2025-06
Compatibility Report
System Information
I confirm:
Symptoms
Game doesn't start, instead show a shader compilation error.
Reproduction
steam-547930.log