Manually installing webview2 allows me to accept terms and make a pin passcode, but it crashes on the character creation screen
Okay game seems to be working with GE-Proton10-7 after i disabled wine exports with protontricks
protontricks -c "wine control" 3669060I also installed d3dcompiler_47 (with protontricks 3669060 --gui) and set windows version to 11 (first command), but i don't think neither of these are necessary.
There is still one lingering problem, opening settings in-game crashes, you can change settings while on the character selection screen
yet another log, should contain info about the crashing that happens when opening in-game settings
steam-3669060.zip
I see GE-Proton10-8 Released has:
add protonfixes for Blade & Soul NEO -- game is now playable but there is a known crash in-game when you open the settings. Opening the settings at character select works fine
Thank you sir!
Hello @Nurgiel the using of Proton-GE just to play the game is not what were looking for.
But I hope it still functions on that version.
I see GE-Proton10-8 Released has:
add protonfixes for Blade & Soul NEO -- game is now playable but there is a known crash in-game when you open the settings. Opening the settings at character select works fine
Thank you sir!
After lots of experimentation (and I'm not exactly sure which one of these things worked) I got the options menu to load in game.
In Protontricks I have enabled:
-devenum
-dotnet48
-dpvoice
-dxdiagn
-pdh
-powershell
Replying to https://github.com/ValveSoftware/Proton/issues/8873#issuecomment-3458358141
dotnet48 was the missing puzzle piece!
also need to disable xalia so that you dont get a million popups during dotnet48 install.
Thanks GE! That has bugged me for a while. The 10-24 protonfix is working!
looks like its busted again in proton-experimental. game does not open. needs bisecting
Hello @GloriousEggroll, please add PROTON_LOG=1 %command% to the game's launch options, reproduce the regression, and attach the generated $HOME/steam-$APPID.log to this issue report as a file. (Proton logs compress well if needed.)
broken log:
working log:
main difference:
1156552.332:0164:0174:err:ole:CoGetContextToken apartment not initialised
1156552.401:0164:0168:fixme:combase:RoGetActivationFactory (L"Windows.Foundation.Diagnostics.AsyncCausalityTracer", {50850b26-267e-451b-a890-ab6a370245ee}, 000000000011DF28): semi-stub
1156552.401:0164:0168:err:combase:RoGetActivationFactory Failed to find library for L"Windows.Foundation.Diagnostics.AsyncCausalityTracer"
these does not occur in the working log
GE-Proton10-25 still works, but the wine commit from that build now says "This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository." which means someone rebased and force-pushed upstream, so I can't see what they changed within that commit tree. I hit this same problem when bisecting Heroes of Newerth Reborn (which also broke). Luckily for that I found an old post that said it needed gdiplus in winetricks and that worked. Sadly adding gdiplus does not resolve the issue here.
fixed in experimental by
https://github.com/ValveSoftware/wine/commit/3cd5fd2799a9a78199a16b795568eed488f5f533
fixed in experimental by ValveSoftware/wine@3cd5fd2
I just checked the game again, I'm still having issues, even with Proton Experimental, sorry.
proton experimentalx3 2026-02ge-proton10-25x1 2025-12ge-proton10-8x2 2025-10ge-proton10-7x1 2025-07PROTON_LOG=1x1 2025-12
Compatibility Report
System Information
I confirm:
steam-3669060.zip
Symptoms
Game Crashes with message:
Reproduction
Launch game and it should crash after the message above