This would be great as I have run into this issue of my display turning off in Metal Gear Solid 1 & 2 during the long cutscenes.
The fix/mod MGSHDFix utilizes this, but currently only works on windows as detailed here.
https://github.com/Lyall/MGSHDFix/issues/123#issuecomment-3133870784
Can confirm that without this you periodically need to wake the screen. Getting this implemented would be great.
Especially with MGS4 being released on Steam, having to constantly move the thumbsticks to stop the display from dimming is really annoying
+1 here, I would appreciate if it could be fixed 👍
Nothing extracted yet.
Feature Request
Implement handling for SetThreadExecutionState
I confirm:
contain this feature already.
Description
Proton doesn't have an equivalent command for SetThreadExecutionState(ES_DISPLAY_REQUIRED). It would be useful for games like Metal Gear Solid 2 & 3 that have long cutscenes to prevent the display from dimming in brightness
Justification [optional]
Risks [optional]
References [optional]