Launching the game with DX12 seems to be a workaround:
%command% -DX12
Also crashes on AMD GPU (Vega56/64) with Mesa 26.1.5-1, kernel 7.1.5 and Proton 11.0.
Kernel log has lines:
[486355.015640] [ T396767] amdgpu 0000:0b:00.0: Dumping IP State
[486355.019505] [ T396767] amdgpu 0000:0b:00.0: Dumping IP State Completed
[486355.019704] [ T396767] amdgpu 0000:0b:00.0: [drm] AMDGPU device coredump file has been created
[486355.019708] [ T396767] amdgpu 0000:0b:00.0: [drm] Check your /sys/class/drm/card1/device/devcoredump/data
[486355.019711] [ T396767] amdgpu 0000:0b:00.0: ring gfx timeout, signaled seq=98883994, emitted seq=98883996
[486355.019714] [ T396767] amdgpu 0000:0b:00.0: Process GameThread pid 401418 thread dxvk-submit pid 401455
[486355.019717] [ T396767] amdgpu 0000:0b:00.0: Starting gfx ring reset
[486355.019807] [ T396767] amdgpu 0000:0b:00.0: Ring gfx reset succeeded
[486355.019810] [ T396767] amdgpu 0000:0b:00.0: [drm] device wedged, but no recovery needed
Proton logs:
Also devcoredump that I forgot to add:
Adding to previous that starting with DX12-flag in command works.
Compatibility Report
System Information
I confirm:
steam-2464280.log
Symptoms
Game crashes immediately after launch, during the logo sequence before the main menu:
Nvidia kernel module says:
Demo version of the game works fine; Game also runs fine on Steamdeck
Reproduction
Just launch the game from Steam.