Where is this "horizine scrap pile" in the game, and how do you get to it? How much of the game needs to be progressed to be able to reproduce?
Where is this "horizine scrap pile" in the game, and how do you get to it? How much of the game needs to be progressed to be able to reproduce?
@HansKristian-Work
It's at the back of the lobby / hub area. Easiest way to find it is to go up to the VTOL (Helicopter) and behind it on the floor past the platform, there is a pile of scrap items that you can interact with by a forklift. When your crosshair hovers it, it will be labeled Horizine Tech. You can interact with it a few times (which will bring up a popup menu simply saying "Horizine is always watching. Make sure to destroy their tech" or something along those lines, and a button to close it). Sometimes it crashes on the first time, others it doesnt. But if you interact with it a few times in a row it will consistently reproduce.
I'm not sure about how much progression is needed, but I've leveled the Firebug perk up to about level 22, the rest are all at about level 1.
@HansKristian-Work
There is a video of where to go, and it happening. The video didnt capture all of it, but I opened and closed that dialog about 3 times before it fully crashed the driver.
Here is another log of that play session if needed.
Oh, it's there ... Would never think to look there. Thanks. I'll try to repro.
I can reproduce, only repros on RDNA2 it seems.
Filed https://gitlab.freedesktop.org/mesa/mesa/-/issues/14253. You might want to try mesa main, since that seems to workaround the bug for me.
I assume by main you mean the latest git branch? So paru -S mesa-git lib32-mesa-git?
Will try that and report back if that fixes the issue for me
mesa-git if you're on Arch or an Arch derivative, yes.
Yep, no longer seems to crash on interacting with the tech pile at least. Will assume that the random crashes of the same type while playing will be at bay too. Thanks!
So since this seems to be a mesa issue and not Proton I would assume close the issue?
We're tracking the issue on Mesa, so this can probably be closed yes. If there are further hangs in-game, you can comment on the linked issue instead.
Alrighty, will do. Thanks for your help!
Unsure if I should file a new issue since this one is closed (most of the time it seems the reports live on indefinitely to track any issues with the game).
The problem I'm seeing with KF3 is extreme stuttering for typically a short period of time early in a (typically) multiplayer game play session. The framerate will drop from a stable 60fps to sub 20fps.
It's not the worst thing in the world, but it is pretty annoying (I've also noticed this with Wildgate so there may be some relationship with Unreal Engine 5?).
Yeah the same thing happens to me. Open a multiplayer lobby and it'll generally drop in FPS for a good 10-20 seconds or so before evening out again at a normal number (high 100s for me).
If any info is needed from our prospective systems I'd be willing to provide.
Nothing extracted yet.
Compatibility Report
System Information
I confirm:
steam-1430190.log
Symptoms
Entire AMD GPU driver completely crashes in game. Can be reproduced consistently, but also happens seemingly at random. Lucky if I get to play one match before this happens.
Reproduction
Can be immediately reproduced by running to the back of the Lobby / Hub area and interacting with the Horizine Tech pile a few times. Game then freezes, and screen blacks out as the GPU Driver refreshes itself. Then Steam will fully close and the game will crash alongside it.
Can see that it crashed by using dmesg
If any other info is needed, feel free to guide me in how to supply that for you.