Still happening in the final game. Tutorial worked fine, but when the game tries to load "Leon's Base" (the hub for in between missions), this pops up:
Happens for me on Cachy and Bazzite, and with any Proton version.
Since nobody else reported this on ProtonDB and there is only one single mention of it on the steam forums, I assume this is somewhat obscure and related to hardware? I'm including my system info as provided by steam.
Manufacturer: Micro-Star International Co., Ltd.
Model: PRO X870-P WIFI (MS-7E47)
Form Factor: Desktop
No Touch Input Detected
Processor Information:
CPU Vendor: AuthenticAMD
CPU Brand: AMD Ryzen 9 9950X3D 16-Core Processor
CPU Family: 0x1a
CPU Model: 0x44
CPU Stepping: 0x0
CPU Type: 0x0
Speed: 5756 MHz
32 logical processors
16 physical processors
Hyper-threading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Supported
SSE41: Supported
SSE42: Supported
AES: Supported
AVX: Supported
AVX2: Supported
AVX512F: Supported
AVX512PF: Unsupported
AVX512ER: Unsupported
AVX512CD: Supported
AVX512VNNI: Supported
SHA: Supported
CMPXCHG16B: Supported
LAHF/SAHF: Supported
PrefetchW: Unsupported
BMI1: Supported
BMI2: Supported
F16C: Supported
FMA: Supported
Operating System:
CachyOS (64 bit)
Kernel Name: Linux
Kernel Version: 6.19.8-1-cachyos
X Server Vendor: The X.Org Foundation
X Server Release: 12401009
X Window Manager: KWin
Steam Runtime Version: steam-runtime_1.0.20260119.200215
Client Information:
Version: 1773426488
Browser GPU Acceleration Status: Enabled
Browser Canvas: Enabled
Browser Canvas out-of-process rasterization: Enabled
Browser Direct Rendering Display Compositor: Disabled
Browser Compositing: Enabled
Browser Multiple Raster Threads: Enabled
Browser OpenGL: Enabled
Browser Rasterization: Enabled
Browser Raw Draw: Disabled
Browser Skia Graphite: Disabled
Browser Video Decode: Enabled
Browser Video Encode: Disabled
Browser Vulkan: Disabled
Browser WebGL: Enabled
Browser WebGL2: Enabled
Browser WebGPU: Disabled
Browser WebNN: Disabled
Video Card:
Driver: NVIDIA Corporation NVIDIA GeForce RTX 5070 Ti/PCIe/SSE2
Driver Version: 4.6.0 NVIDIA 595.45.04
OpenGL Version: 4.6
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 239 Hz
VendorID: 0x1002
DeviceID: 0x13c0
Revision Not Detected
Number of Monitors: 2
Number of Logical Video Cards: 2
Primary Display Resolution: 2560 x 1440
Desktop Resolution: 4480 x 1440
Primary Display Size: 23.46" x 13.19" (26.89" diag), 59.6cm x 33.5cm (68.3cm diag)
Primary VRAM: 16303 MB
Sound card:
Audio device: USB Mixer
Memory:
RAM: 61821 Mb
VR Hardware:
VR Headset: None detected
No VR configuration with trackers detected
Most number of trackers in a session: 0
Miscellaneous:
UI Language: English
LANG: en_US.UTF-8
Total Hard Disk Space Available: 3811349 MB
Largest Free Hard Disk Block: 3791171 MB
Storage:
Number of SSDs: 3
SSD sizes: 4000G,4000G,1000G
Number of HDDs: 0
Number of removable drives: 0
Bumping, John Carpenter Toxic Commando is heavily unstable, I cannot even get past the shader's screen.
Tried Proton:
Hotfix
Experimental
10.0-4
9.0-4
8.0-5
GE10-33
GE10-25
Host:
Debian 13 Trixie
KDE Plasma 6 - X11
Intel i7-8700
Nvidia 3060ti
32Gb Ram
Nothing extracted yet.
Compatibility Report
System Information
I confirm:
steam-4354730.log
Symptoms
Unable to get past the loading screen after pressing "Start" in the main menu. A crash report window appears behind the fullscreen game window.
Reproduction