protonscr

Overwatch Shader Problem

protonclosed
ValveSoftware/Proton#9548 · opened 2026-03-06 by DAnaselo · updated 2026-03-06 · 1 comments · github
DDAnaselo 2026-03-06 github

Compatibility Report

  • Name of the game with compatibility issues: Overwatch
  • Steam AppID of the game: 2357570

System Information

  • GPU: GTX 1660 Super
  • Video driver version: nvidia 590.48.01
  • Kernel version: 6.19.6
  • Proton version: Proton Experimental (as of 2026-02-27)

I confirm:

  • [ Y] that I haven't found an existing compatibility report for this game.
  • [ Y] that I have checked whether there are updates for my system available.

Symptoms

When I Boot up The Game, It's start's off stuttering and running at low fps (as most games) but it doesn't stop after 5 or 20 seconds, it stays for at least 20-30 minutes (i have an i5 10600kf), after compilation the game runs smooth, closing the game and rerunning it after i close it makes it recompile all the shader's from scratch,
i lose noticed my ram usage slowly creeping up 5 or 6gb (reporting from mangohud) just idling, after the compilation stops, it stop's creeping

Reproduction

boot up the game
check via "MANGOHUD=1" for memory usage
check "DXVK_HUD=compiler" for shader compilation

Kkisak-valve maintainer 2026-03-06 github

Hello @DAnaselo, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/7033#issuecomment-4014004232.

Proton versions

Launch options

Upstream links