This exact thing happens to me in a rog flow z13 running bazzite. Also in proton 11 beta. proton 9 works fine
ge-proton10-32x1 2026-03PROTON_USE_SDL=1x1 2026-03SDL_GAMECONTROLLER_IGNORE_DEVICES=""x1 2026-03SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS=1x1 2026-03SDL_JOYSTICK_HIDAPI=0x1 2026-03PROTON_USE_SDL=1 %command%x1 2026-03SDL_GAMECONTROLLER_IGNORE_DEVICES="" %command%x1 2026-03SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS=1 %command%x1 2026-03SDL_JOYSTICK_HIDAPI=0 %command%x1 2026-03
Compatibility Report
Trackmania Turbo,Duck Game,Stick Fight The Game,Peglin,Ballistic Tanksand more) BUT for ex. Enter the Gungeon or Towerfall Ascension work fine and both input methods work interchangeably.375900,312530,674940,1296610,493060System Information
NVIDIA GeForce RTX 3050 Ti Laptop GPUNVIDIA 590.48.016.17.7-ba25.fc43.x86_64 (64-bit)10.0-4,Experimental,Hotfix,GE-Proton10-32I confirm:
Symptoms
When I'm running many different games with Proton 10, gamepad is discovered and works without issues, until I touch any keyboard key. Then, no more input from gamepad is being registered until I restart the game.
Downgrading to Proton 9 fixes the issue - keyboard and gamepad input work interchangeably (I can use both at the same time).
I checked with Dualshock 4 and 8bitdo micro.
I tried disabling Steam overlay, Steam Input and Steam Playstation controller support specifically.
I also tried the following commands:
SDL_GAMECONTROLLER_IGNORE_DEVICES="" %command%SDL_JOYSTICK_HIDAPI=0 %command%SDL_JOYSTICK_ALLOW_BACKGROUND_EVENTS=1 %command%PROTON_USE_SDL=1 %command%I'm attaching logs from Peglin, but I can add more if needed.
steam-1296610.log
Reproduction