protonscr

Marvels Spider-Man 2

protonclosed
ValveSoftware/Proton#9575 · opened 2026-03-15 by Quantum1-dev · updated 2026-03-15 · 1 comments · github
QQuantum1-dev 2026-03-15 github

Name of the game: Marvel's Spider-Man 2

Steam AppID: 2651280

System Information
GPU: [RX 590]

Driver/LLVM version: [25.3]

Proton version: Proton Experimental

Symptoms
There is a consistent rendering and performance regression in the Antidote mission at the Emily-May Foundation:

Rendering Regression: Symbiote assets (specifically the tendrils/ropes) fail to render or disappear entirely whenever a part of the symbiote moves away from the player or changes state.

Performance & Latency: During this specific mission, FPS drops significantly, especially when fire effects are present. This is accompanied by severe input latency spikes (100ms+), making the mission nearly unplayable.

Consistency: This occurs on both Proton Experimental and GE-Proton, suggesting an upstream issue with how the game handles these specific assets or shaders.

Reproduction
Launch Marvel's Spider-Man 2 using Proton Experimental.

Play through or load a save at the Emily-May Foundation (Antidote mission).

Observe symbiote assets disappearing as they move/animate(Happens in cutscene or during gameplay only the shadow of the symbiote tendrils appears)

Notice the FPS drop and 100ms+ latency spike during sequences with fire and heavy symbiote presence.

Kkisak-valve maintainer 2026-03-15 github

Hello @Zubi656, we're using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/8428#issuecomment-4063907422.

Proton versions

Upstream links