protonscr

Grand Theft Auto V - blurry textures

protonclosed
ValveSoftware/Proton#968 · opened 2018-08-30 by headlesscyborg · updated 2018-08-30 · 1 comments · github
Hheadlesscyborg 2018-08-30 github

Hi, I play GTA5 using Proton 3.7-3 and it runs great, howewer textures look bad. I'm not sure why, I have AF set to 16x and textures to high.
20180830120711_1
A few more screens including in-game settings: https://imgur.com/a/iOoQiym

See? The far you look the worse the textures are. It looks like broken anisotropic filtering even though it's set to 16x.

Computer info:
OS: Arch Linux x64 + Gnome Shell 3.28
CPU: i5 7300HQ
GPU: NVIDIA GeForce GTX 1050 Ti [396.54 driver]
RAM: 24GB DDR4 2400MHz
Steam system info: https://pastebin.com/dnWnu34p

I tried disabling AF in the game, forcing AF to 16x in Nvidia settings, setting shader to high but it's exactly the same.

I use default Proton 3.7-3 with only the workaround suggested by @AlexeyProkhin here https://github.com/ValveSoftware/Proton/issues/37#issuecomment-415833819

Kkisak-valve maintainer 2018-08-30 github

Hello @headlesscyborg, we'll be using one issue report per unofficially supported game title, so I've gone ahead and transferred this issue report to https://github.com/ValveSoftware/Proton/issues/37#issuecomment-417299386.

Proton versions

Upstream links